Ferrothorn (F) @ Leftovers Ability: Iron Barbs EVs: 252 HP / 48 Def / 208 SDef Relaxed Nature IVs: 0 Spd - Stealth Rock - Power Whip - Toxic - Gyro Ball Jellicent (M) @ Leftovers Ability: Water Absorb EVs: 244 HP / 252 Def / 12 SDef Calm Nature - Will-O-Wisp - Surf - Ice Beam - Recover Chansey (F) @ Eviolite Ability: Natural Cure EVs: 4 HP / 252 Def / 252 SDef Bold Nature - Wish - Protect - Thunder Wave - Seismic Toss Dragonite (M) @ Lum Berry Ability: Multiscale EVs: 252 Atk / 4 Def / 252 Spd Adamant Nature - Dragon Dance - Outrage - Earthquake - Thunder Punch Excadrill (M) @ Choice Scarf Ability: Sand Rush EVs: 252 Atk / 252 Spd Adamant Nature - Rapid Spin - Iron Head - Earthquake - Rock Slide Charizard-Mega-Y @ Charizardite Y Ability: Drought EVs: 4 Def / 252 SAtk / 252 Spd Timid Nature - Fire Blast - Focus Blast - Dragon Pulse - Roost I've tested the waters with this team, and the results have been pretty positive. Originally, I had Blissey filling Chansey's spot, acting as a Special wall/Aromatherapy user, and I was getting success out of it, but I needed Wish support pretty badly. Now that she's been replaced, I've been missing the Aromatherapy support that Blissey provided, and (to my knowledge) Blissey can't legally have Wish and Aromatherapy on the same set. I want to add another support Pokemon so I can have the best of both worlds, but I am struggling to think of which Pokemon I should remove in order to make space for an Aromatherapy user. -Charizard is great for getting some quick, easy KO's, and is also useful as a wallbreaker and a revenge killer. -Excadrill revenge-kills everything in sight, messes up Fairy types (which used to cause me big problems before I had him in the team), and has Rapid Spin. -Multiscale allows Dragonite to tank even super-effective hits, so it can get a Dragon Dance off and start blowing apart teams. -Chansey takes every Special hit ever, and can be used for Wish or Aromatherapy support. -Jellicent partners really well with Dragonite, scaring away Dragon-type counters with Ice Beam, burning Physical attackers, blocking Rapid Spin, and just generally making a nuisance of itself. -Ferrothorn sets up the rocks, and deals handily with Azumarril and other bulky Water types. Can you help me?