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DPPt/HGSS Hows my team ? -- new to battling and such.

Discussion in 'The Doctor's Clinic' started by Geo1, Apr 20, 2008.

  1. Crobat--

    Nature - Naive
    Ability- Inner Focus
    Item -- Poison Barb


    Air Slash
    Sludge Bomb
    Confuse Ray
    Poison Fang


    Nature -- Bashful
    Ability -Torrent

    Muddy Water

    Item- Mystic Water


    Ability-Water Absorb
    Nature - Hasty


    Ice Beam
    Body Slam
    Hydro Pump

    Item - Splash Plate

    Ability - Intimidate
    Nature- Gentle

    Fire Blast
    Shadow Claw
    DragonBreath ( Going to teach it Dragon Claw once it hits the level )
    Stone Edge

    Item- Lustrous Orb


    Nature- Serious


    Petal Dance
    Hidden Power

    Item- Persim Berry
    Ability- Natural Cure


    Nature - Rash
    Ability - Clear Body

    Iron Defence
    Hammer Arm

    Item -- Iron Plate

    Tyranitar goes here

    ;) Tell me what you think..what I can improve on and etc. :D

    Feedback is greatly appreciated.
  2. KoL

    KoL Expert FPS Player
    Staff Member Moderator

    Here's my suggestions:

    Crobat @ Choice Band/Life Orb
    Inner Focus

    - Cross Poison
    - Brave Bird*
    - U-Turn
    - Steel Wing

    Crobat's a lot better with physical attacks than special ones, so Air Slash and Sludge Bomb won't be as effective as Cross Poison and Brave Bird. U-Turn is to get Crobat out of battle quick if he's overmatched, Steel Wing is to damage Rock-types.

    Swampert @ Leftovers/Choice Band

    - Waterfall
    - Hammer Arm
    - Avalanche
    - Earthquake

    Again, Waterfall on Swampert will do more damage than Muddy Water will since Swampert does better using physical attacks. Waterfall and Earthquake for STAB, Avalanche makes for a brilliant physical Ice-type move, and Hammer Arm since Swampert won't care much about the speed drops since he's slow as hell anyway.

    Salamence @ Choice Specs

    - Draco Meteor
    - Hydro Pump**
    - Flamethrower
    - Dragon Pulse

    This moveset, (Edit-Plapti: No moveset names. That was a moveset nickname. It clearly says that. Edited out) is deadly - not a lot will be able to survive a Choice-Specced STAB Draco Meteor, and nothing bar perhaps Blissey and Regice can stand taking it twice, even after the Sp.Atk drop. Flamethrower is to take out Steel-types that otherwise resist Dragon-type attacks, and Hydro Pump is there to get rid of the one Pokemon who resists both Dragon and Fire attacks - Heatran. Dragon Pulse is there to mop up weakened opponents after you've spent up your Draco Meteors.

    Metagross @ Liechi Berry
    Clear Body

    - Meteor Mash
    - Earthquake
    - ThunderPunch***
    - Agility

    Keep using Agility until you can't take any more hits (if you can get off two, you'll probably be faster than anyone,) and hopefully you'll take enough damage to activate the Liechi Berry, increasing your attack. Meteor Mash for STAB, Earthquake for Steel and Fire types, and ThunderPunch for Water types and Skarmory.

    Roserade isn't one I can really help you much with, and Tyranitar has so many possible movesets I could go on all day. What sort of moveset would you be looking for on Tyranitar, an offense-oriented one or a defense-oriented one?

    *Acquired through breeding with Staraptor
    **Acquired through breeding with Seadra or Gyarados
    ***Acquired through a Move Tutor on Pokemon Emerald
  3. Ok Thanks Lucario; I think I have a good idea in how I can improve my team. I greatly appreciate your time spent on my thread. ;)

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