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Open Homestuck roleplay (CRINGE WARNING!)

Discussion in 'General Role Play Discussion' started by Corted, Jul 23, 2017.

  1. get ready for the stupidest roleplay ever, a Homestuck roleplay. Even if you dont know what homestuck is, you should be able to follow along. in this roleplay, some kids play a game called SBURB but soon find out that SBURB is much more than a game (later they gain there aspect and class powers).

    Name:
    appearance:
    Class: (Seer, Knight, Rogue, Thief, Prince (male only), Bard (male only), Sylph, Witch (female only), Maid (female only), Mage, Heir, Page, Muse (female only), Lord (Male only)
    Aspect: (Time, Space, Void, Light, Mind, Heart, Rage, Hope, Doom, Life, Blood, Breath.)
    Personality:
    (class explanation: http://mspaintadventures.wikia.com/wiki/Class (Class) )
    (aspect Explanation: http://mspaintadventures.wikia.com/wiki/Aspect (Aspect) )
    alright lets get started!
    Link to roleplay: https://pokecharms.com/threads/homestuck-roleplay-cringe-warning.17304/
    ________________
    Name: Masion
    appearance: blue eyes, freckles, blonde hair, and a blue shirt. dark blue pesterchum text
    Class: Prince
    Aspect: Time (there only needs to be one time player)
    Personality: loves video games, anime, and social media, has a few friends, and is sometimes selfish
     
    #1 Corted, Jul 23, 2017
    Last edited: Jul 23, 2017
  2. SageNeb

    SageNeb Previously 5DigitNeb

    I already joined do I have to put my info again?
     
  3. you dont have to, but you can just copy and paste it
     
  4. oh wait nvm
     
  5. SageNeb

    SageNeb Previously 5DigitNeb

    @Corted, do you mind giving me any info on SBURB before I start RPing?
     
  6. k, ill just copy paste.
    Sburb is the human name for a sandbox-style game that takes place superimposed over the real world, rather than in a virtual space. In the game, the server player is able to manipulate the client's environment in real time. The client of the game has no need to interact with the computer and can freely roam around completing objectives. Computers are only necessary for interacting with other players and performing actions like downloading Grist with GristTorrent. Actions available to the server player include being able to build rooms, add on to existing rooms, deploy game objects such as the Totem Lathe, and manipulate objects in the client's environment, though the server player cannot manipulate objects directly affecting the client player. It is said that the server cannot operate outside of a certain radius of the client... dear god thats alot.
    standard features include: Skaia, a "dormant crucible of unlimited creative potential". Under its thick atmosphere lies The Battlefield, a planet that changes every time a player enters the medium with a prototyped sprite. It's here that a war between Prospit and Derse takes place, which Prospit must always lose. This war is always headed by the White King and Black King respectively.
    • Prospit, a planet that orbits Skaia like a moon. Home to the forces of light, and ruled by the White Queen. Prospit's moon passes through the atmosphere of Skaia, allowing Prospitian dream selves to see the future in the clouds. In the kids' session the dream selves of John and Jade reside here, post-scratch the dream selves of Jane and Jake reside here. In the trolls' session, the dream selves of Karkat, Terezi, Gamzee, Tavros, Vriska, Kanaya, and Sollux (who has two) are also on Prospit. In the cherubs' two-player session, Calliope resides on Prospit. At the core of Prospit's moon lie the Sacrificial Slabs of the players whose dream selves reside there.
      • Derse, a planet that orbits beyond The Veil. Home to the forces of darkness, and ruled by the Black Queen. The Noble Circle of Horrorterrors, who reside in the Furthest Ring, whisper advice to Dersite dream selves. The dream selves of Rose and Dave reside here, post-scratch the dream selves of Dirk and Roxy reside here. In the trolls' session, the dream selves of Equius, Aradia, Nepeta, Eridan, Feferi, and Sollux (who has two) are also on Derse. In the cherubs' session Caliborn dwells on the moon of Derse. At the core of Derse's moon lie the Sacrificial Slabs of the players whose dream selves reside there.
        • Planets. Every player has their own unique planet orbiting Skaia in the Incipisphere. These are all home to other session constants, such as Consorts, Denizens and Quest Beds.
        • The Forge. A volcano whose whose purpose is not entirely known, but which has appeared in every session so far that has not been null or void, brought into the Medium along with a player's house. When the player who lives by it (usually a Hero of Space) enters the medium, one of their first jobs is to light it, which seems to bring about some kind of Planetary change that is presumably necessary for advancing.
        • Frog Temple. The frog temples on a planet provide the initial coding for Sburb, and are typically the place where the whole thing seems to start. They seem to always contain a Lotus Time Capsule that, as the name suggests, allows objects (and living things) to be put in and retrieved after a certain amount of time. They are responsible for a great deal of time shenanigans. In a typical session there is a single Frog Temple located near The Forge, which is, in turn, near the home of the Hero of Space. The beta trolls' bifurcated session has a second Frog Temple near the hive of Aradia, the session's Hero of Time. The alpha kids' void session doesn't have a Hero of Space, and their volcano is not a Forge, however the Frog Temple is located in the same place as its pre-scratch counterpart, near the homes of both the pre-scratch Hero of Space and her post-scratch counterpart.
          • Denizens are immense, powerful NPCs. It appears that their primary role is to teach and test their corresponding players, offering The Choice, acting as the final boss of each player's planet, and, in at least some cases, giving players quests or riddles.
          • Underlings are monsters who act as the primary enemies of Sburb. They are created by the Denizensunder commission from Agents of Derse, and appear to be made of materials associated with various types of Grist. In a typical session, Underlings inherit features from pre-entry Prototypings, however the precise features vary from individual to individual. In a void session, the Underlings are undead, skeletal in appearance, and difficult to kill due to their extreme durability.
     
    #6 Corted, Jul 23, 2017
    Last edited: Jul 23, 2017
  7. though the players dont know that yet
     
  8. I'll just re-type my app

    Name: Alexis "Alex" Pentel
    Appearance: Alex has short, blonde hair that almost looks as if it has been brutally attacked by scissors rather than cut normally. Her eyes are a blue-green colour, coincidentally reminiscent of both her pesterchum text and her shirt symbol (Homestuck logic, I suppose). She wears a white shirt emblazoned with a teal planet and often dons a pair of circular, mirrored sunglasses in various (clashing) colours.
    Class: Rogue
    Aspect: Light
    Personality: Alex is a fairly intelligent girl, yet tries her best not to be a know-it-all despite such. She has a tendency to use her logic to help others but completely neglects to benefit herself, leading to a plethora of bad decisions. Her interests include astronomy, web design, antique weapons, and anything avian. Boy does she love birds.

    EDIT: I did it again. Changed to Rogue of Light
     
  9. Do you think you could put this in a spoiler? It's... kind of long.
     
  10. roleplay is up. not gonna go that far yet though
     
  11. SageNeb

    SageNeb Previously 5DigitNeb

    What's my name?
     
  12. cosmic? or do you want it to be changed?
     
  13. SageNeb

    SageNeb Previously 5DigitNeb

    Thanks I'll be posting shortly
     
  14. k got to go for the rest of the night
     
  15. gtg for most of day
     
  16. Oh fuck. A Homestuck RP. This is something I need to get the fuck in on. Count me in, bitches. I'm ready for the cringe.
     
  17. Name: Kyle Adams
    Appearance: Tall and lanky, with short, dark brown hair. As much as he'd love to wear shades, he can't help but lose them the second they get to his face. With dark green eyes and a constant smirk, Kyle appears to be, and tries to be, the fun loving asshole among his friends.
    Class: Knight
    Aspect: Void
    Personality: As it was briefly mentioned before, Kyle tries to be the fun loving asshole amongst his friends. As much as he secretly cares for his friends, he tends to 'forget' about activities with them, such as a strange forgetable thing known as 'birthdays' and that foreign holiday known as 'Christmas'. However, Kyle agrees to most things his friends ask of him. He'd follow through, if he wasn't so damn lazy.

    Please dear God tell me I can still join. This is my fucking life. Home fucking stuck. It's a beautiful piece of shit that needs it's own fucking religion, oh wait. It does.
     
    #19 N E G A N, Jul 24, 2017
    Last edited: Jul 24, 2017
  18. SageNeb

    SageNeb Previously 5DigitNeb

    Sorry, but we can't have anymore Space aspect users. @Corted said there could only be one and I already signed up in the old thread as a character with a Space aspect.
     
  19. What? I don't know what you're talking about. I've always been the Knight of Void. Pfft. Space? Nuh uh, of course not!

    Joking aside, I changed it.
     
  20. Void is diffferent than space, so Aprroved
     
  21. i was thinking about limiting bad words, but the guy who (probably) really like Dave Strider changed my mind
     
  22. So. I can just, reply whenever, right?
     
  23. no spam, but other than that yes
     
  24. yeah, pretty much.
     
  25. (for cosmicdreams) when we start the game part of the rp, the server player can manipulate the surroundings of the Client player.
    he can also deploy 3 items: Cruxtruder, Alchemiter, and the Totem Lathe
     
  26. SageNeb

    SageNeb Previously 5DigitNeb

    im still confused, who's the client player, and what do those items mean?
     
  27. there are two disks for the game, the server can manipulate the surroundings of the Client player. the other disk, the client player, will enter the medium, where Prospit and Derse and the levels/ worlds the player's houses are teleported to. (go back to the SBURB spoiler if you dont know what Prospit and Derse are.) the cruxtruder must be hit with something heavy to open. Once opened, a countdown will start and a Kernel sprite and Cruxite dowel will come out. (cruxite is a material, and the cylinder Dowels that are made of it are used in the Totem Lathe.) (your character has to throw something at the Kernel Sprite to prototype it, making it gain the properties of what was prototyped with it. It acts as a guide for the game.) The Totem Lathe will carve Cruxite dowels into Cruxite totems. (just a carved version of the Cruxite Dowel.)
    depending on the way it was carved, it will be a different object once put into the alchemiter, which also can be used to combine objects.
    the cruxite object that comes from the Alchemiter has to have something done to it for someone to enter the game world (The Medium)
    here are some examples: a Cruxite bottle must be smashed, a cruxite apple must have someone take a bite from it, a cruxite pinata must be hit, and so forth.
     
  28. SageNeb

    SageNeb Previously 5DigitNeb

    where's the sburb spoiler?
     
  29. SageNeb

    SageNeb Previously 5DigitNeb

    I'm gonna have cosmic facepalm for not knowing you only need one version.
     
    Corted likes this.
  30. I'm glad that you are well versed in the art of Homestuck, Corted. It's not often you find someone like that.
    I'm probably just gonna have Kyle wing it the whole time. I mean, he's lazy and shit. He didn't even read the manual.
     
  31. SageNeb

    SageNeb Previously 5DigitNeb

     
  32.  
  33. ok. So he's not gonna Prototype his sprite is he?
     
  34. Hopefully he will, otherwise the resulting session would be a null one.
     
  35. SageNeb

    SageNeb Previously 5DigitNeb

    How does the process of connecting work?
     
  36. oh god, i don't actually remember that.
     
  37. It's never really elaborated too much in the text itself so I'm just making up the mechanism on the spot, but essentially a server player connects to a client player in a chain until all players are connected to one another. For example, let's use person A, B, C, and D. The connection would essentially be:
    Person A <== Person B <== Person C <== Person D <== Person A
    If that makes any sense. Everyone gets a chance to be both a client player and a server player in a sort of circular formation.
     

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