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DPPt/HGSS Dylan's 100% Revamped Competitive Team (please comment)

After some key Advice from people like Plapti, I've redone my team completely. All Pokemon have been excruciatingly bred for the right Natures and Abilities. Enjoy and comment!

Adamant - Metagross@Kings Rock
Zen Headbutt
Earthquake
Hammer Arm
Meteor Mash


Modest -Togekiss@ ??? Help - Serene Grace
Aura Sphere
Ancient Power
Flamethrower
Shadow Ball/Psychic


Modest - Glaceon@ ??? Help

Ice Beam
Shadow Ball
???
???


Adamant - Dusknoir@Leftovers
Shadow Punch
Earthquake
???
Thunderpunch


Adamant - Garchomp@ Razor Claw
Crunch
Dragon Claw
Earthquake
???


Calm -Magnezone@Focus Band

Thunderbolt
Gyro Ball
Hyper Beam
???




What do you guys think? Suggestions? Comments?
 
Dusknoir should be Impish Nature with Pressure
252 EVs HP, 24 EVs Atk, 44 EVs Spd, 188 EVs Def
Item: Leftovers
-Shadow Punch/Shadow Sneak
-Pain Split
-Thunder/Ice Punch
-Will-o-Wisp

Shadow Punch/Sneak for STAB.
Pain Split is its only way of regaining HP other than Rest.
Thunder/Ice Punch give it way to counter common threats.
Will-o-Wisp is just annoying to every Physical Sweeper there.

Glaceon: Poor movepool but still useable.
252 HP, 252 S.Atk, 6 Def
Modest Nature
Item: Leftovers/Wise Glasses
-Ice Beam
-Shadow Ball/HP Fighting
-Wish
-Fake Tears/Substitue/Yawn/Water Pulse

Ice Beam give STAB.
Shadow Ball to hit ghosts and HP Fighting to hit Steels
Wish for HP and Sub to get it.
Fake Tears and Yawn force switches.
Water Pulse to hit Fire and Ground-Types.

Garchomp:
252 EVs Atk, 252 EVs Spd, 6 HP
Adamant/Naughty Nature
Item: Leftovers/Focus Sash
-Swords Dance
-Dragon Claw
-Earthquake
-Fire Fang

Swords Dance and proceed to sweep.
EQ and Dragon Claw for STAB.
Fire Fang hits Ice-Types and Skarmory/Forteress.

Magnezone:
252 HP, 252 S.Atk, 6 Def
Modest/Rash Nature
Item: Wise Glasses/Leftovers
-Thunderblot
-HP Ice/Grass
-T-Wave
-Flash Cannon/Metal Sound/Explosion/Substitue/Magnet Rise

THunderbolt and Flash Cannon for STAB.
HP Ice/Grass to hit Ground-types.
T-Wave to help with its Speed.
Metal SOund forces a switch.
Explosion to go out with a Bang.
Sub and Magnet rise help conserve HP from Ground Attacks.

Explosion can work over Hammer Arm on Metagross.
Air Slash should re-place Ancient Power on Togekiss.

Hope that helped.
 
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