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DPPt/HGSS A new victim: Jolteon

Discussion in 'The Doctor's Clinic' started by Linkachu, Nov 26, 2004.

  1. Linkachu

    Linkachu Hero of Pizza
    Staff Member Administrator

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    4167-4498-1464
    I'm stumped. The move pool of this Pokemon is pathetic IMO, yet its stats are pretty good... Either way, I'm planning to stick it on my LG team.

    So anyways, once again I'm looking for suggestions. Before you give any, though, its nature is Bold (Lowers Attack, Ups Defence). That's what I got right off the bat, and it's what I saved with (resetting would've meant losing a half-hour of game time). I've done that twice now when chosing Eevee... You'd think I'd learn to save beforehand by this point ¬_¬

    Anyways, ideas please. All I've got in mind now is something involving Toxic...
     
  2. Nemesis

    Former Administrator

    Not very good at this when I'm sober, so don't take too much notice

    Thunderbolt
    Toxic
    Double Team
    ??? Thunder wave maybe? But it's speed should be good enough to not rely on this.
     
  3. Linkachu

    Linkachu Hero of Pizza
    Staff Member Administrator

    Friend Code:
    4167-4498-1464
    You mean you make better movesets when you're drunk? Ironic much :)

    Btw - I haven't evolved my Eevee yet so pretty much all Eevee-level up moves are available.
     
  4. Nemesis

    Former Administrator

    No, I THINK I meant I was bad when I am sober, so worse when drunk. I THINK.

    You could always go for a Baton Passer, using Double Team if you wanted.
     
  5. Yoshimitsu

    Former Moderator

    Just giving Jolteon a Thunderbolt as its only offesive move leaves it pretty vulnerable. I'd give it something like Takedown, or Bite as well. Try this:

    Jolteon@Magnet
    (not too good with natures without NetBattle)
    Thunderbolt
    Bite
    Toxic
    Baton Pass/ Double Team

    See? Leaves it less vulnerable.
     
  6. Nemesis

    Former Administrator

    At least Bite is still special (I think?) since her Jolteon has an attack lowering nature. I don't think you can put EITHER Bp or DT. If you want to use BP, DT is essential, otehrwise whats the point?
     
  7. Yoshimitsu

    Former Moderator

    Good point. I'd go for Double Team then.
     
  8. Linkachu

    Linkachu Hero of Pizza
    Staff Member Administrator

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    I can't believe I over looked Bite o.o

    Yeah, I'll definitely use it. At least that'll give Jolteon one other offensive move ;p

    Anymore ideas? Sofar I'm leaning towards Yoshi's latest (T-Bolt, Bite, Toxic, DT) ^^
     
  9. Yoshimitsu

    Former Moderator

    You could go for Agility instead of DT, or Double Kick (not the best move ever, but meh)
     
  10. Linkachu

    Linkachu Hero of Pizza
    Staff Member Administrator

    Friend Code:
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    With its low Attack stat Double Kick will probably be useless... Jolteon also has a very high speed stat (its highest stat for that matter). Agility would probably just be over-kill.

    It does have a few good physical offensive moves, like Return, Shadow Ball, Dig, Iron Tail, and Facade, but its lowered attack stat - which was kinda low to begin with - makes me skeptical about their worth. Then there's Protect, Roar... Protect would be good for 2 on 2 battling but not so much 1 on 1.
     
  11. Yoshimitsu

    Former Moderator

    Protect is only useful when you can predict what move'll be used next.
     

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