(Does not evolve.)
#049 - Quaxon (quack + klaxon)
They are capable of producing sound in excess of 140 dB. Travelers are required to bring ear protection when traveling in their territories. Their calls can trigger seismometers nearby.
Base Stats: 75/65/80/90/80/90 (480)
Ability: Competitive/[Forewarn (Greater ability to perceive and predict opponent's moves, abilities, strengths, and weaknesses in battle.)]
Learnset: Peck, Growl, Fury Attack, Chatter, Taunt, Screech, Round, Mimic, Echoed Voice, Uproar, Synchronoise, Hyper Voice, Boomburst, Wing Attack, Air Slash, Hurricane, Amplify, Chime, Crescendo, Cacophony, Disco Panic, Face Melter, Feedback, Hysteria, Megaphone, Natural Blues, Overture, Pandemonium, Sonicate, Wah-wah, You Had A Tone, Thunderstruck, Wind Blast, Cyclone, Tempest, Air Cutter, Supersonic, Tailwind, Roost, Perish Song, Flatter, Parting Shot
The Sound-type is a type based on sound, voices, singing, music, and other periodic vibrations. Its attacking effectiveness is 2x Water, Ice, Ground, Rock, Steel, Crystal 0.5x Flying, Psychic, Bug, Cosmic 0x Sound; its defensive weakness is 2x from Flying, Psychic, Virtual, Cosmic 0.5x Water, Steel 0x Sound (all fanmade types are subject to change/balancing).
Supersonic, uproar, hyper voice, growl, roar, metal sound, sing, screech, grasswhistle, snore, heal bell, perish song, boomburst, confide, echoed voice, noble roar, relic song, round
Part sound-type: Bug buzz, disarming voice, grasswhistle, metal sound, parting shot, shadow panic (shadow-type), snarl, clanging scales
(deep breath) AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA