This will be one of my first sub-rps from the Next Reaper series. If you haven't already, you should check out the lore here: https://pokecharms.com/threads/the-next-reaper-rp-discussion.19180/#post-608969 This explains the fantasy planet 'Accore,' the many human colonies, the races, and most importantly, the idea of the Reaper-the suppossed leader of the undead who live below the ground with his/her ability to raise the dead in the masses, as oppossed to the other Necromancers, who are significantly weaker. After realising the first post was extremely complicated and long, I decided to make seperate rps breaking different aspects down. This will be set during an era of tension especially between the humans and the undead. There haven't been many wars in a good while, so all the humans are getting on with domestic life in their fortified towns and cities-the main bulk of humans live in the Prime, a city in the centre of Accore. Sethr'ra, first fallen member of the magic mutated 'Twisted,' is the 50th Reaper and vows to stop all wars between the humans and the undead. He is one of the reasons why a peace has been achieved. But it seems to be a false peace-tensions have arrisen due to certain necromancer's insane behaviours and have gathered skeletons and zombies who wish to serve them and not the Reaper. They gather outside the initial settlements just beyond the Prime and are about to attack. These rebelious necromancers are part of a grander plot to oust Sethr'ra as the Reaper and crown another as the Reaper. There's also the question of Sethr'ra's health. He has been getting weaker and weaker every moment he is on Accore. This is one of the implications of being a fallen Twisted-a resurrected version of an already mutated monstrocity. As a result of this, Sethr'ra has started to train many new necromancers as candidates to be the next Reaper on an island just north of the Prime. This is the whole concept of what this series is about. So, in this rp, you will get to rp as one of Sethr'ra many new apprentices that he has taken up from a magic academy on this island. I might allow some of you to be non-necromancer characters. We shall see. Rules: 1. Follow all pokecharms rules 2. This includes godmodding. Yes the Reaper is all powerful, but even he can be defeated in battle. But you must be realistic to the lore! Some apprentice that's been with Sethr'ra for a week isn't going to be able to beat him in a fight. If you wish to betray him consult me in this discussion. There are a number of options 3. This should be a fairly mature rp. Don't let it go too over the top. 4. Because this is my lore, what I say goes. 5. You will need a form for your character to be able to join. You won't be able to join the rp unless i approve. Forms: Name: Age: Race (Races listed on link): Appearance: Personality: Weapons + Magic: Backstory: Name: Sethr'ra (The Reaper) Age: Roughly 60 years when he died. After death: Beyond the age of 100 Race (Races listed below): Fallen Twisted (He is the Reaper) Appearance: Deformed face and body: Black and green thickened skin. Wears little clothing due to the warmth of his environment-normally a long rag/robe below his waste and that is it. His hands and feet are like claws. Personality: He is one of the few just Reapers, willing to do whatever it takes to stop a war between the Underworld and the living. He is kind to humans, showing compassion, and wants to help them in the problems of the Kingdom. Weapons + Magic: Two long duel scythes, that are more like blades. They are glowing with green necromantic energy. Backstory: See the story I wrote above. He's managed to have a child with the human Ashley Lifesong, presumably sometime when he was alive or dead. She went missing before the child came to the age of 5. The child was trained as a warrior, by Sethr'ra. The child's name is Shard. He is currently 22 and is willing to be the next Reaper, but his father disapproves of this. Name: Baneoth Gorehoof (Now called 'Deathoof') Age: 28 Race (Races listed below): Centaur Appearance: A Black and brown Centuar with rags all around his main body-which are a mixture of red and yellow. He has a pointed hat with bones dangling from it. Personality: Ambitious, energetic, looks up to Sethr'ra Weapons + Magic: A magical necromantic staff/axe Backstory: Originally born to the Proudtrot family of Centaurs who ruled the Centaur tribes, he was illegitamised when it was discovered the father who had given birth to him was not of one of the wealthy Lords who were in favour of the Great Emir. There was a rebelion 5 years later and the Great Emir was killed, emerging the rise of the Great Khan, who believed in tribal rule. As a young centaur, he bore witness to the most controversial moment in history: the massacre of the centaur race. He watched as the human kingdoms sent hordes of slavers out. The centaur tribes were crushed and his family were killed. Baneoth Gorehoof fled into the Barren deserts with a small minority (25%) of Centaurs, where they bred again. Gorehoof swore that he would kill all humans that day, in revenge. He had been practising the dark art of necromancy for several years, with the help of a necromancer, and completing his training, he renamed himself 'Deathoof.' It was this one who recommended him as an apprentice to Sethr'ra and became one of his loyal followers. The Necromancer who suggested him was actually a member of the council of necromancers, who believed that placing followers were loyal to the council as candidates for the Reaper's apprentices, could influence the Reaper himself to start another war against the humans. The council were careful to make Deathoof seem like an enthusiastic human lover. Deathoof followed Sethr'ra, protecting him with his life, until the plot was foiled, when Deathoof confessed his true feelings about the human race, and attacked Sethr'ra. The two of them fought all over the globe until Deathoof was murdered by a Necromancer. Sethr'ra then raised Deathoof from the dead and Deathoof apoligised and Sethr'ra made up with him. The two are now best friends and together wish to take down the council of Necromancers, silently, using influence and power of contacts. Name: Shard Lowkhart Age: 22 Race (Races listed below): Twisted/human hybrid Appearance: Has the thick skin of the Twisted and the deformed 'twisted' face. Body is black with some grey spots. Personality: Protective of his father, loyal to him. Friendly, but hides a darker side. Weapons + Magic: Has had some knowledge of necromancy, but he doesn't have the desire to be a necromancer. Instead focuses on dark 'shadow' magic. Equipped with a short sword-in the style of one of his father's scythes as it has a curved edge like a scythe or haliberd. He channels his dark magic with this. He also has the ability to hide in the shadows with his shadow magic, which was taught to him by a dark wizard. Backstory: Born to Sethr'ra, he was always expected to follow his footsteps. When Shard denied this fate, he went off on his own. Sethr'ra found that he had broken into the archives in the magic tower. In fear that he would be caught for reading through the sacred texts, Sethr'ra tried to sneak him out. Of course, they were caught, but by a dark wizard. He was kind enough not to alert the guards and he taught Shard the skills to go into the darkness. Shard then travelled around with the Dark Wizard, in hope that he would teach him everything he knew, which he did. After the Wizard's death, Shard came back to his father in an attempt to work out what happened to his mother. Shard searched for texts about her and that is one reason why he was in the tower of magic, because she had been synonymous with it, being a high ranking Enchantess. His father made him go and find more details out for himself. Eventually, Shard found out. The two then went to live together on a small island in the north sea.