I was thinking of making a Sunny Day Team, but giving it a slight twist that is unexpected(I think). This Team will RELY on Double Battles for it to work, and is pitiful on Single Battles. Slaking@Toxic Orb Adamant Truant 252 Atk, 112 Spe, 88 SpD, 58 Def -Facade -Earthquake -Thunderpunch -Sunny Day Facade gets a nice frelling awesome boost from Toxic Orb, and leaves massive dents in 14/17 types for above-average damage due to STAB and Toxic Orb doubling it. A nice move anyway you slice it. EQ hits the Steel Types that resist Facade, and also dishes out powerful damage anyway. Thunderpunch is specifically for Skarm, who avoide Facade and EQ, but can be used to hurt any Flying or Waters. Sunny Day gets it going for the Team in a Combo that will be mentioned below. The EV's maximize Atk, get the Speed up nice, and bolster the defenses in case of something truly dreadful(like anything with Aura Sphere or Draco Meteor) Exeggutor@ Focus Band Timid Chlorophyll 252 SpA, 252 Spe, 4 HP -Skill Swap -Psychic -Solarbeam -Hypnosis Here's the combo: Turn 1-Slaking's good speed sets up Sunny Day, doubling Exeggutor's mediocre speed with Chlorophyll. The new Speedy Exeggutor Skill Swaps Slaking, removing Truant and making it deadly fast for the next few turns(see where I'm going with this?) Slaking without Truant means he can dish out more damage more often and not give the opponent a free turn to set up/kill him. Every other move on here is to help out in some way, with Hypnosis to hit something that could ruin the set-up. The EV's make it stronger/faster Magmortar@ Passho Berry Modest Flame Body 252 SpA, 140 Spe, 66 Def, 66 SpD, 4 HP -Sunny Day -SolarBeam -Heat Wave -Thunderbolt Yep, its the PBR Magmortar with a few tweaks. Heat Wave replaces Overheat for less SpA removal and more hitting both opponents for still-powerful damage. T-bolt is probably unusual(I think) and SolarBeam just makes the SD all more worth it while taking advantage of that SpA stat. Sunny Day is on the set in case it runs out by the time Exeggutor is dead(it'll probably go first with one X-scissor/Bug Buzz/Signal Beam) Bronzong@Leftovers Sassy Levitate 252 HP, 86 Atk, 80 Def, 92 SpD -Sunny Day -Gyro Ball -Earthquake -Payback/Explosion Bronzong the wall. How...strange. I chose Levitate over Heatproof because it helps if Bronzong is paired up with Slaking so the latter can fire off Earthquakes at will. The defense EVs keep it alive with the respectable defenses and the Atk EVs so Gyro Ball will do some massive damage. He's not getting Skill Swapped at all, so Gyro Ball will be much, much better. Explosion is on this set for in case I decide to use a Pokemon with Protect/Detect or is Ghost. Leafeon@Salac Berry Adamant/Jolly(haven't picked yet) Leaf Guard 252 Atk, 252 Spe, 4 SpD -Leaf Blade -Swords Dance -Aerial Ace -Substitute Leafeon can sub/salac okay with that giant defense, so there isn't really a need to EV that because it'll be really high anyways. Leaf Blade provides STAB while Aerial Ace hits Fighting types decently. Leaf Guard provides for no Status with Sunny Day out, so T-wave, WoW, Hyp, and Toxic will not be a problem. ________________ I know that's only 5 Pokemon, but I couldn't think of another. Any help would be most appreciated, and anything that can be done to change the above will(most likely). So, in advance,(I'll say it afterwards too) thanks.