Hey guys, so I've been using this one for a while, and it works mostly well except for whenever any of the MegaZards appears on the field. When that happens, I'm kinda screwed. MegaSaur is also annoying to deal with, though not as much as MegaZard. Gengar @ Choice Specs Ability: Levitate EVs: 4 HP / 252 SpA / 252 Spe Timid Nature - Shadow Ball - Thunderbolt - Sludge Wave - Energy Ball Special sweeper of the team, and she does her job mostly well. She's a blessing against fairy types with Sludge Wave~ Infernape @ Life Orb Ability: Blaze EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - Flare Blitz - Close Combat - Rock Slide - U-turn Physical sweeper of the team and sort-of scout with U-turn. I opted for Rock Slide over anything else just because of the MegaZards roaming around, and even then he barely manages to outspeed them. One Dragon Dance, though, and he's kind of done for. Weavile @ Focus Sash Ability: Pressure EVs: 4 HP / 252 Atk / 252 Spe Jolly Nature - Knock Off - Fake Out - Ice Shard - Taunt Anti-lead and usually meant to either die or deal with Gliscor/Garchomp/anything with a 4x weakness to ice. I might switch Fake Out for something else, but overall seems to work. Skarmory @ Shed Shell Ability: Sturdy EVs: 248 HP / 228 Def / 32 Spe Impish Nature - Defog - Roost - Brave Bird - Whirlwind The physical half of my defensive core, and is pretty decent I think. Defog to get rid of any entry hazards, Roost for recovery purposes, etc. I originally had Whirlwind to deal with pesky baton pass chains, but it's seen so much more use than that and I'm glad I have it. Gastrodon @ Leftovers Ability: Storm Drain EVs: 252 HP / 4 SpA / 252 SpD Calm Nature - Recover - Earth Power - Toxic - Scald The special half of my defensive core. Seems to be rather commonly used so I hope I don't have to explain too much. Clefable @ Leftovers Ability: Magic Guard EVs: 252 HP / 4 SpA / 252 SpD Calm Nature - Wish - Protect - Heal Bell - Moonblast Cleric and, surprisingly to me, the star of the team. She was only added after all the other roles were figured out, and she's been extremely helpful. Wish/Protect works well after Gastrodon has something burned or toxic'd, and Moonblast for damage purposes.