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DPPt/HGSS Rate My Team: All Suggestions Appreciated

Discussion in 'The Doctor's Clinic' started by Dylan, Dec 9, 2007.

  1. To all you veteran competitive battlers out there: Yes I know about STABs, but I'm still shaky on EV's, I've read the FAQ on Evs but still don't understand. I'd like to become a serious competitive battler, but my team is mediocre at best. I have Leaf Green and Emerald, as well as Pearl, so I can get any Pokemon off there. I'm open to all suggestions, whether it be attacks, pokes, or natures. ANYTHINGS, guys, I'm not even satisfied with the Pokemon in my team, so any help there will be nice too. (I have access to Pearl, LG, Emerald.)

    Assume all are level 70

    Swampert - Serious
    Ice Beam
    Earthquake
    Surf
    Waterfall (for physical damage)

    Garchomp - Gentle
    Crunch
    Dragon Claw
    Dragon Pulse (for special damage)
    Earthquake

    Infernape
    - Bold
    Arial Ace
    Close Combat
    Flamethrower
    Flare Blitz

    Roserade - Naive
    Giga Drain
    Grass Knot
    Petal Dance
    Sludge Bomb

    Raichu - Calm
    Thunder
    Thunderbolt
    Iron Tail
    Light Screen

    Flygon - Sassy
    Fly
    Crunch
    Hyper Beam
    Earthquake

    I feel as though my team is missing something, but I can't put my finger on it. Also, I'm not very satisfied with the moves I have on my Pokemon. Any suggestions on anything would be greatly appreciated. Thanks guys.
     
  2. Please read this

    But, I'll asign natures.

    Swampert: Impish
    Garchomp: Jolly
    Infernape: Jolly
    Roserade: Timid/Modest (Ability: Natural Cure)
    Raichu: Hasty/Naughty
    Flygon: Adamant/Jolly/Navie/Naughty (Last two are if you want to use Fire Blast in the moves)
     
  3. Oooh ouch this is a numeric rating...you should really get rid of HMs and the moves that are the same type because diversity in moves will help you with STAB's and weaknesses.

    Your Teams Rating: 1
     
  4. Eek. This team won't do at all.

    First off: HM moves are garbage. Get rid of them.
    Now, here's some better movesets, with the natures Plapti said...

    Swampert@Leftovers-
    Earthquake
    Avalanche
    Stealth Rock
    Waterfall/Surf

    Earthquake is the main move, Avalanche hits things that resist it, Surf for another STAB move, and Stealth Rock for those that are weak to Swampert and will switch out.

    Garchomp@Life Orb-
    Dragon Claw
    Earthquake
    Swords Dance
    Fire Fang

    Swords Dance will help rip teams up to shreds. Dragon Claw and Earthquake will do a bunch of damage to most Pokemon, the ones that resist them (Skarmory and Bronzong) get a Fire Fang.

    Infernape@Choice Band-
    Close Combat
    Flare Blitz
    Thunderpunch
    Stone Edge

    A Choice Bander, no set-up required. Owner with good predictions preferred. Kills nearly anything.

    Roserade@Choice Specs-
    Leaf Storm
    Sludge Bomb
    Shadow Ball
    Hidden Power (Fire/Ice)

    It does an incredible amount of damage with Leaf Storm, while Sludge Bomb is a great second STAB move. Shadow Ball for Ghosts and Hidden Power for those resistant.

    Raichu@Leftovers-
    Thunderbolt
    Substitute
    Focus Punch
    Hidden Power (Ice)

    Standard Raichu set. Hits pokemon weak to physical and weak to special, dealing good damage to both.

    Flygon@Choice Scarf(Naughty nature)-
    Earthquake
    Stone Edge
    U-Turn
    Draco Meter

    Choice Scarf helps outspeed opponents, Draco Meter for a quick kill on dragons, and U-Turn for pokemon you can't take down.

    Hope that helps.
     
  5. U-Turn also works over Thuderpunch on Infernape. Waterfall 100% of the time on Swampert. HP Fire over Ice to cover Ice weakness. The Raichu set is mixed. Special attack is better so this'll work:

    Modest/Timid (Hardy) Nature
    252 S.Atk, 252 Spd, 6 HP
    Item: Choice Specs
    -Thunderbolt
    -HP Ice/Surf
    -Focus Blast
    -Grass Knot

    Just cause Raichu has few good Special Attacks. T-Bolt for STAB, HP Ice, Surf, and Grass Knot cover its weaknesses and Focus Blast to deal with some random stuff, that and Steel types and Steelix.

    Physical Raichu:
    Jolly/Adamant Nature
    252 Atk, 252 Spd, 6 HP
    -Volt Tackle/Thuder Punch
    -Brick Break
    -Fake Out
    -Return/Quick Attack

    First two attacks are for STAB. Brick Break for coverage. Fake Out for free damage and Return cause its a decent attack. Quick Attack for a priority move.

    Hope that helped.
     
  6. you should get a garchomp with the jolly/adamant nature.
     

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