To better promote the use of the RP discussion boards, I thought we might try out something interesting. What if we were to have a Pokecharms-themed RP in the style of The Subspace Emissary from Super Smash Bros. Brawl? Here are a few unique points about such an RP. I. No Dialogue Much like the original SSE, this RP will not have any dialogue from any of the characters. This way, RPers will have to read the details closely so that they have an idea of what to do or how to react to certain events. Also, if there are any other interactions a character might have between his/her environment and/or the cast, they can discuss that here, and bring a bit more life into these boards. II. Episodes Characters come and go as they please, sometimes taking the RP's momentum with them. Because of this, it'd be more ideal to break the main plot into smaller stories and RP each individually. When a portion is finished, that RP is closed and the episode is complete; thereby allowing characters to RP in the next episode without having to scroll back through dozens of posts to look for obscure details. Through this, characters can be introduced or taken out while the RP is still ongoing. Its especially ideal if a character suddenly decides to give up the ghost and quit the RP, or if a new character would like to join the RP though he/she lacks a backstory or any coherence to the previous episode. During the brief intermission between episodes, one can say that characters have simply left and while others joined in his/her stead, offering little to no needless explanations that only confuse the RPers. III. Boss Fights To give a certain goal for characters to complete the plot of the RP, each episode will have a boss at the end that the players can do battle with. Similar to SSE, we can have several different bosses, each a creation of the RPers. It gives the RPers a chance to formally introduce something of their own design into the plot without having to worry about retcons, plot holes and general inaccuracies. Well, that's about all I got for now. Once I know this idea was received fairly well, I will begin discussing the actual plot.