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DPPt/HGSS Need a team that can beat Palmer!

Discussion in 'The Doctor's Clinic' started by zezzyman, May 27, 2009.

  1. I need a team for Platinum so I can finally beat that dang Battle Tower and Palmer! >:( Here's my current team:

    Electivire-Hold:Expert Belt
    Thunderpunch
    Fire Punch
    Brick Break
    Earthquake

    Blastoise-Hold:Splash Plate
    Avalanche
    Skull Bash
    Aqua Tail
    Iron Defense

    Tyranitar-Hold:Quick Claw
    Crunch
    Aerial Ace
    Earthquake
    Stone Edge

    All have better Attack than Sp. Attack. I'll change any Pokemon except for Electivire ;D, so I can beat the crap out of Palmer instead of losing at battle 20, like always!
     
  2. Well what does Palmer use?
     
  3. Milotic
    Surf
    ??
    Hypnosis
    Ice Beam

    Rhyperior
    ??
    Roar
    Crunch
    Earthquake

    Dragonite
    Dragon Claw
    Aerial ace
    ??
    Thunder Wave

    That's all I know.
     
  4. That Milotic's fourth move is likely to be attract.

    Anyway, you will need a sturdy Electric type for Milotic; Electivire fits the bill perfectly.

    Dragonite can easily be taken down by an Ice Beam coming from a Pokemon with a high SpA, and preferably Ice type also for STAB bonus. Vaporeon would be a solid bet.

    Rhyperior should be no problem for a water type. Ludicolo or Politoed in particular would be very effective as they can resist Earthquake.
     
  5. KoL

    KoL FPS Guy
    Staff Member Moderator

    Actually, Milotic's fourth move is Dragon Pulse is my memory serves correctly.

    The best way to beat Milotic is actually to stall it out. Trying to kill it fast usually ends badly, but something with sufficient defensive and healing capability can easily wall and kill it off.

    Rhyperior is pretty easy - any STAB super-effective special attack will OHKO it easily before it even has a chance to attack. Dragonite likewise suffers massive damage from any Ice-type attacks and can be felled relatively easily also...

    ...which ultimately means that your Blastoise should be able to beat down all three of them with this:

    Blastoise @ Leftovers
    Torrent
    Bold
    252 HP/200 DEF/52 SP.DEF

    - Surf/Hydro Pump
    - Ice Beam
    - Rest
    - Sleep Talk

    Slow, but as I said, potentially Blastoise can beat all three opponents alone if all goes well. Milotic's Hypnosis is effectively countered by Sleep Talk - although you won't be able to kill it off quickly, it won't be able to damage you much either...and you can heal yourself whereas it can't. Unless you get very unlucky, Milotic should go down slowly, but without too much difficulty. Rhyperior gets devastated by Surf/Hydro Pump, and Dragonite should easily fall to Ice Beam - even if it doesn't OHKO it, you should be able to take whatever attack gets used on you easily and retaliate with a second Ice Beam to take the match.
     
  6. Okay, but where do you find Leftovers?
    And I was thinking of replacing my Tyranitar with my Dusknoir:

    Dusknoir@(havn't decided)
    Focus Blast (helps against Rhyperior)
    Ice Punch (OHKO against Dragonite)
    Will-O-Wisp (Wittle down any one else)
    Shadow Punch (STAB)
     
  7. If my memory serves me right, his legendarie team is Regigigas, Heatran and Cresselia. So Water types and Ghost types would be handy for that team. As for the battle you are doing, Electivire knowing Earthquake would be a good tactic against his Rhyperior.
     
  8. Stark

    Friend Code:
    5284-2169-6918
    That's only the second time, though. So prepare for the first team, first :p
     
  9. Now that I've know how own Palmer, I have a new problem. I need a competitive/in-game team. Here's what I've got so far:

    Electivire@Expert Belt
    Thunderpunch
    Fire Punch
    Brick Break
    Earthquake

    Dusknoir@Wide Lens
    Focus Blast
    Ice Punch
    Will-O-Wisp
    Shadow Punch

    Pigeot@(Don't know what to give)
    Steel Wing
    Aerial Ace
    Fly
    Tailwind

    Not sure about other 3 members and feel free to change these three too.
     
  10. Competitive and in-game don't cross paths; any team works in-game after all. If you are looking to build a competitive team you will need to post EV's also.
     
  11. Oops, sorry.

    Electivire: Atk-252, Spd-252, Def-6
    Dusknoir: Atk-252, Sp. Def-252, Def-6
    Pidgeot: Atk-252, Spd-252, Sp. Def-6

    There ya go.
     
  12. Hmm, well to be honest, it's not a great start starting out with three physical sweepers.

    Electivire looks good.

    Dusknoir could do with an EV reset and set up as a wall as he has an abysmal speed stat and even with the EVs you have put into it, he can get to around a max 150 and that's WITH a speed boosting nature. Setting his EVs to his two defenses would be better. Since they are insanely good, maybe pop in something like 200D/200SpD/108A. That would he has 325 in both defenses, that's nature aside, and still have a respectible attack.

    Focus Blast ain't a great one to have in there due to Dusknoir's terrible SpA. Perhaps Toxic or Pain Split would be good, or even Calm Mind.

    As for Pidgeot, I have tried him myself and what I found was his big downfall was his moveset sucks. Swellow and Staraptor fulfill all the same roles but better. But if you really want Pidgeot, you are doing ok, but get rid of Fly; two turn moves are a no-no in competitive play. Facade or Toxic might make a better replacement.
     
  13. KoL

    KoL FPS Guy
    Staff Member Moderator

    A few things to gloss over:

    Leftovers can be gotten from wild Munchlax, and can also be gotten from Battle Rev. if you have it. The easiest way to get Leftovers is from the two Snorlax in FireRed/LeafGreen - use the Itemfinder next to the spots where they lay, then pick up the Leftovers and transfer them over via Pal Park.

    Two things you're forgetting: Rhyperior's Solid Rock ability and its absolutely massive Defense and HP stats. Earthquake will very likely not be enough to OHKO it, and it will have little trouble OHKO'ing you back if you're using an Electivire. I suggest you read the rules of the Clinic board, since poor advice is punishable if given repeatedly.

    Back on topic. For your competitive/in-game team, the best idea for that would simply be to use the team you used against Palmer - odds are, if you can take Palmer down with your team, that team will do fine competitively also.
     
  14. Thanks, I'm gonna replace Pidgeot with Staraptor, and got an Umbreon from my friend too now:

    Umbreon (252 Def, 252 Sp. Def, 6 Hp)
    Subsitute
    Toxic
    Dark Pulse
    Moonlight

    Made to be an annoyer
     
  15. Nice looking Umbreon, I've seen that build put to great use before. Justmake sure you use the right balance of Substitutes and Moonlights; overdoing Substitute can end up just wasting your time.

    So on a full team basis, you have wall Umbreon and wall Dusknoir, and physical sweepers Electivire and Staraptor. A special sweeper seems like a given here, maybe a fire such as Arcanine or Infernape, or a water such as Floatzel or Kingdra. Your Blastoise could also be a good option to fulfill the role of a third and final wall, a rapid spinner, and a good special hitter by giving him moves like Surf (since his SpA base stat is actually higher than his base A). A Stealth Rocker like Aerodactyl or Skarmory could fit well also.
     
  16. KoL

    KoL FPS Guy
    Staff Member Moderator

    A few changes for you:

    Umbreon @ Leftovers
    Careful
    Synchronize
    252 SP.DEF/252 HP/6 DEF

    - Toxic
    - Dig/Taunt
    - Mean Look
    - Rest/Moonlight

    You want annoying? This is the epitome of annoying - this is my Umbreon and it has created a bucketload of annoyance and fury in the past as it slowly torments its victims and wears them down. Toxic/Mean Look is the key to this set - as long as Umbreon stays in, the opponent can't switch out once you've used Mean Look, which means they can do nothing but watch helplessly as Toxic eats through their HP with its gradually increasing damage. Dig is basically a damaging Protect here - it speeds up the damage a bit whilst making you invincible for one turn, and losing one turn against this thing can be very costly with Toxic's constant damage. Rest works best here since with Toxic, you don't really need to be awake to KO your opponent, plus it gets extra PP, isn't screwed by Sandstorm/Rain and also prevents your opponent from using Toxic on you. Suffers a bit against Poison/Steel-types, but if you manage to trap and Toxic something that can't KO you in 2 hits, your victim is as good as dead unless they get a lucky crit.

    Other notes: the EVs are spread to make Umbreon a Sp.Defender - it really needs Max HP to operate, and Umbreon's physical walling abilities are hindered somewhat by its Fighting-type weakness - on the Special side, it doesn't really have many weaknesses to speak of besides Bug Buzz, Focus Blast and Aura Sphere, all of which are uncommon at best. No STAB attacks since Umbreon's offenses are piss-poor as it is, even with STAB. Dig is included since it works well with Toxic's steadily increasing damage.
     
  17. How about these to fill those gaps?

    Aerodactayl
    Stealth Rock
    Roar
    Stone Edge/Rock Slide
    Aerial Ace

    Arcanine
    Flare Blitz/Flame Wheel/Fire Fang
    Take Down
    Swords Dance
    (Can't decide on 4th move......)
     
  18. KoL

    KoL FPS Guy
    Staff Member Moderator

    Arcanine can't learn Swords Dance, so if you somehow got one with that move, it's been hacked. However, you could try this out:

    Arcanine @ Salac Berry/Liechi Berry
    252 ATK/252 SPEED/6 HP
    Adamant
    Flash Fire

    - Flare Blitz
    - Reversal
    - ExtremeSpeed
    - Endure

    Designed to hit hard and fast. STAB'ed Flare Blitz is deadly on Arcanine, and anything that doesn't resist it or pack a massive Defense stat will suffer, especially if you manage to snatch a Flash Fire boost. Endure will drop your HP to 1 if you suffer a deadly attack, which will trigger the Berry you have and bring Reversal's power up to 200, allowing you to hit unbelivably hard. ExtremeSpeed rounds off the set nicely, giving you a revenge-kill attack to surprise opponents that would otherwise outspeed you.

    Here's an idea for Aerodactyl:

    Aerodactyl @ Focus Sash
    252 SPEED/252 ATK/6 HP
    Jolly
    Pressure

    - Stealth Rock
    - Taunt
    - Earthquake
    - Stone Edge

    Suicidal lead of sorts. If another, slower lead comes in trying to set up Stealth Rocks, you can Taunt them to prevent it and then set up your Stealth Rock the next turn. The Sash will protect you during the setup nicely, and if you manage to survive the setup you can start murdering stuff with your STAB Stone Edge and Earthquake, the latter of which is stronger than STAB Aerial Ace and grants you a move to pound Steel-types with. A simple set, but an effective one when employed correctly.
     
  19. I can vouch for this one, I use the same build and it works wonders as a lead.
     
  20. Thanks, my friend has a GameShark and I Can't tell what's hacked and what's not......... Anyway, ya'll are really helping my team out.
     

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