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DPPt/HGSS My team V.3.0 needs serious help!

Discussion in 'The Doctor's Clinic' started by [Team] Rocket Scientist, Aug 19, 2008.

  1. Help me? Please?
    I'm looking for move set advice,
    EV advice, and any and all advice I can get.

    [​IMG]

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    Slowbro [ Shell | Male ]
    @ Shell Bell
    OWN TEMPO (Cannot become confused)
    Bold Nature (+Defense, -Attack)
    EVs: 212 HP / 252 Def / 44 SAtk
    -Surf
    -Ice Beam
    -Thunder Wave / Grass Knot
    -Slack Off

    A very straightforward move set, in my opinion.
    Suft is for STAB, Ice Beam is for Coverage.
    Thunder Wave for a crippling status, or Grass Knot for
    more coverage.
    Slack Off for healing.
    Any ideas what to go with for the third move?

    ----------

    Tauros [ Bulls | Male ]
    @ Life Orb
    INTIMIDATE (Lowers the opponent's attack)
    Jolly Nature (+Speed, -Special Attack)
    EVs: 252 Atk / 252 Spd / 4HP
    -Return
    -Earthquake
    -Stone Edge
    -Zen Headbutt

    Again, I think that this is VERY straightforward,
    and shouldn't need any explanation at all. However:
    Return is for STAB, whilst Earthquake, Stone Edge,
    and Zen Headbutt are for coverage.

    ----------

    Weezing [ Queen T. | Female ]
    @ Black Sludge
    LEVITATE (Unaffected by Ground-type attacks)
    Calm Nature (+Special Defense, -Attack)
    EVs: 252 Def / 252 SDef
    -Toxic
    -Will-O-Wisp
    -Protect / Taunt
    -Pain Split

    The first idea was to use as a staller, having Toxic and
    Will-O-Wisp as a duo- Will-O-Wisp hits what Toxic Can't
    and vice-versa- while being able to Protect and then
    Pain Split when she needed a quick heal, but because of
    her nature, I was wondering what I should go with? Or
    is this move set okay?

    ----------

    Bronzong [ Echo | Unknown ]
    @ Leftovers
    LEVITATE (Unaffected by Ground-type attacks)
    Brave Nature (+Attack, -Speed)
    EVs: 252 HP / 126 Def / 126 SDef
    -Gyro Ball
    -Earthquake
    -Trick Room
    -Stealth Rock

    Gyro Ball is for STAB and enormous power.
    Trick Room is so that Bronzong goes first.
    (It will hopefully be in battle for the duration
    of Trick Room.)
    Earthquake is for fire-type coverage,
    and Stealth Rock is for annoyance purposes.

    ----------

    Vespiquen [ Queen B. | Female ]
    @ Metronomewtfidon'tknow.
    PRESSURE (Doubles foe's PP usage)
    Brave Nature (+Attack, -Speed)
    EVs: 252 HP / 126 Def / 126 SDef
    -Defend Order
    -Toxic
    -Roost
    -Attack Order

    Defend Order is to buff her defenses,
    whilst Toxic is used as means of attack.
    Attack order is for STAB and another attack.
    Roost is to heal and remove her Flying-subtype.
    (Does Roost remove the Flying-type for the duration she
    is in the battle before switching, or does it only last
    a single turn?)
    Yes, I know that she is completely walled by Steel-types.

    ----------

    Vaporeon [ Vapor | Male ]
    @Focus Band
    Calm Nature (+Special Defense, -Attack)
    EVs: 252 HP, 252 SDef
    -Surf
    -Substitute
    -Wish
    -Baton Pass

    Surf is for STAB.
    Substitute and Wish are for self-healing or for
    Baton Passing.
    Very straightforward.
     
  2. Jeydis

    Friend Code:
    1805-2222-8581
    Overview: Having 3 pokemon weak to lightning might be an issue. rest seems fine, an intresting team you have here. Nice to see Tauros and Slowbro around. Only issue I notice might be a lack of an effective opener, alot of people tend to open up with fast status or fast hitting pokemon that might KO you before you can set up. Depends on your play environment though.

    -Pokemon-

    Slowbro: Nice simple moveset, I would go for grass knot for third slot. You have enough status with weezing and 'queenie.

    Tauros: I like the zen headbutt alot on it, great coverage for the glass cannon bull. No real issues here a nice set and EV spread.

    Weezing: I rather like the moveset personaly but Vespiqueen and Bronzong stall more then enough on their own for the team. Perhaps have sludgebomb in place of toxic for harder hits? Ive also seen double hit there for anti-subs but that would require odd EV spreads to be truely effective.

    Bronzong: Pretty nice although I dont like seeing trick room much when its for 1 or 2 pokemon but I can see this guy owning during trick room no problem, so I say stick with it.

    Vespiqueen: She will be really happy during trick room as well since shes so sluggish normaly. Hidden Power Fightning might be an idea for those steels. And Roost's type reducing effect disapears at the end of turn.

    Vaporeon: I
     
  3. Thanks a bunch Jeydis, you did help a lot!
    I was planning to open with Bronzong, actually, and then Trick Room to set up its evil. Think that would work all right?
     
  4. Jeydis

    Friend Code:
    1805-2222-8581
    Should be pretty good since Bronzong can be played many diffrent ways people may not expect yours exactly (like when they see trick room but then not your whole team is based on it, etc.)a nice lum berry may be needed for him as an opener since there are alot of fast sleep-inducing pokemon that love to open up. Anti-Fighting attk berry might be nice too to have a bit more time with 'zong.
     
  5. KoL

    KoL Expert FPS Player
    Staff Member Moderator

    Here's the moveset my Weezing has:

    Weezing @ Black Sludge
    Levitate
    Bold
    252 HP/252 DEF/6 SP.DEF

    - Sludge Bomb
    - Haze
    - Will-O-Wisp
    - Pain Split

    Although Weezing has good Defense, I find it isn't enough by itself sometimes. Will-O-Wisp to disable physical sweepers and cause steady damage, Haze to get rid of stat boosts such as Swords Dance and Dragon Dance, Pain Split to heal yourself whilst doing extra damage to the opponent, and Sludge Bomb for a powerful STAB attack. The increased Speed you get from Trick Room will help Weezing a lot here.

    That berry only works if the attack would be super-effective against the Pokemon holding it. Bronzong takes neutral damage from Fighting-type moves so it won't do anything.
     
  6. Ooh, I like that move set, KoL! I hope it's all right that I abbreviated your username. :p
    I think I might adapt that, if it's all right? That is what the suggestion is for, after all, isn't it?
    ;)
    The only one who will not be happy about Trick Room is Tauros.
     
  7. KoL

    KoL Expert FPS Player
    Staff Member Moderator

    Go ahead and use it if you like, I wouldn't have posted it if I didn't want anyone to use it. As for Tauros, him being quick would probably be helpful to you, since if Trick Room wears off and Bronzong has been KO'd, you still have someone fast to do plenty of damage.

    As for abbreviating my username, people would do it regardless of whether I minded or not, so go ahead.
     

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