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DPPt/HGSS Jeyjey's team - Rate/Comment

Discussion in 'The Doctor's Clinic' started by Jeydis, Jan 4, 2008.

  1. Jeydis

    Friend Code:
    1805-2222-8581
    They arent set in stone yet so now is the time for rating and tweaking!

    EDIT: This is the team after initial tweaking from the advice I got from Plapti and Mudskipper

    [​IMG]
    Ludicolo aka Padre
    Bold @leftovers
    Moveset:
    Rain Dance (for Rain Dish ability)
    Toxic
    Surf
    Leech Seed


    [​IMG]
    Slowbro aka Paru
    Bold @Leftovers
    Moveset:
    Yawn/Thunderwave
    Earthquake/Surf
    Slack Off
    Calm Mind


    [​IMG]
    Miltank aka Mooby
    Jolly @Leftovers
    Moveset:
    Heal Bell
    Body Slam
    Shadow Ball
    Milk Drink


    [​IMG]
    Sudowoodo aka Maki
    Adamant @Muscle Band or Leftovers
    Moveset:
    Double Edge
    Stone Edge
    Wood Hammer
    Brick Break/Earthquake


    [​IMG]
    Froslass aka Yuki
    Modest @Nevermelt Ice
    Moveset:
    Icebeam
    Ice Shard
    Thunderbolt
    Shadow Ball


    [​IMG]
    Breloom aka Kree
    Adamant @Toxic Orb
    Moveset:
    Mach Punch
    Focus Punch
    Spore
    Stone Edge
     
  2. (I'm assuming this is competitive, not in-game.)

    Kecleon@Choice Band
    Adamant Nature
    Focus Punch
    Shadow Claw
    Return
    Trick

    Focus Punch is good if you've got good predictions. Shadow Claw for the high critical-hit ratio, Return for those who refuse to turn you a different type, and Trick with Choice Band can mess up a lot of people.

    Slowbro@Leftovers
    Bold Nature
    Ice Beam
    Hidden Power (Electric)
    Surf
    Slack Off

    Ice Beam and Hidden Power to hit physical attackers. Surf for a STAB move and Slack Off to help recover.

    Miltank@Leftovers
    Careful Nature (I can't think of any Jolly Miltank sets...)
    Body Slam
    Curse
    Earthquake
    Milk Drink

    MilTANK. Use Curse while healing yourself with Milk Drink. Then attack. Body Slam works well, and the ability Scrappy is best so Ghosts don't switch in easily. Earthquake is for Steels.

    Sudowoodo@Choice Band
    Adamant Nature (again, can't think of any Timid Sudowoodo sets...)
    Stone Edge
    Earthquake
    Wood Hammer
    Explosion

    Four strong moves, and all have at least 100 power. Wood Hammer for Water types that think they'll switch in safely. The rest just for powerful moves. The ability Rock Head works best.

    Froslass@Choice Specs
    Timid Nature (once again, a nature change is needed)
    Ice Beam
    Thunderbolt
    Hidden Power (Fighting)
    Shadow Ball

    Hits every opponent in the game with a Choice Specs set. Hidden Power is for Dark-types and Shadow Ball hits Ghosts.

    Breloom@Toxic Orb
    Adamant Nature (finally, one with the nature you already have...)
    Spore
    Focus Punch
    Stone Edge
    Mach Punch

    Poison Heal is the best ability for this set, it works wonders with Spore and Focus Punch. Mach Punch to OHKO Weavile and finish off weakened opponents. Stone Edge for flying types.

    Hope that helps you.
     
  3. For Slowbro, the only attack you really need is Surf. Ice Beam can then back it up. Then you can put a status inflicting move.
    -Surf
    -Ice Beam
    -Slack Off
    -Thunder Wave/Yawn/Toxic

    Thunder Wave will give sweepers a huge problem, Yawn forces switches. Toxic is for Walls.

    Personally, I like Heal Bell over Curse in Miltank. It may have a decent attack, but it has qutie a good speed stat (100 base). It matches with Salamence and others who are often used.

    Double Edge can also be used over Explosion to abuse Rock Head. Sucker Punch over Explosion can also pick off weaned opponents.

    HP Psychic can also be used over HP Fighting. Fighting hits Weavile/Tyranitar. Psychic hits Heracross and Infernape.

    Foucs Punch puts a dent in alot of things. Whatever resits Focus Punch is hit by Seed Bomb (Barring Gengar) Personally, with the Toxic Orb. It can use Substitue quite well. Make a Sub. Poison heal kicks in and then Spore the opponent. Then make another Sub and then Sweep. You can always Drop Mach Punch for Facade and Stone Edge for Leech Seed. Only catch is that you need to be fast. That requires you to be faster, so Jolly is needed.

    -Spore
    -Substitue
    -Focus Punch
    -Seed Bomb

    or

    -Spore
    -Focus Punch
    -Leech Seed
    -Facade

    The only problem I see here is that 3 of your Pokemon are weak to Fighting Attacks.

    Hope that helped.
     
  4. Jeydis

    Friend Code:
    1805-2222-8581
    Call me a newb but I dont get the point of constant item switch.

    I like that set quite a bit, thanks for the idea.

    Completly forgot about slack off, so used to rest lol thanks a bunch.

    Hmm, what do you think of swapping Kaku for:

    [​IMG]
    Ludicolo aka Padre
    Bold @Leftovers
    Moveset:
    Rain Dance
    Dive
    Toxic
    Leech Seed
     
  5. Nice idea, but not a good moveset. Try this:

    Ludicolo@Leftovers
    Calm Nature
    Surf
    Ice Beam
    Toxic
    Leech Seed

    Leech Seed is the key move to be paired with Toxic for more damage. Surf and Ice Beam work nicely on Ludicolo as well.
     
  6. Jeydis

    Friend Code:
    1805-2222-8581
    Mine was more of a tanky/annoyer moveset using Ludi's raindish for extra healing. I would probably swap Dive for Surf though.
     
  7. Switch items with a wall can really hurt a Wall's capabilities. It's either stuck to only one attack or one support move everytime. And you can easily set up from there.

    Only problem with Toxic is that most Sweepers just shrug it off and continue pounding. But being a wall... Anyways, that set is good to annoy other Pokemon with Rain Dance. Yeah, Dive shouldn't be used cause Ludicolo's Attack is lower than its Special Attack. Surf is the better option of the two. Water Pulse could work too, if you get lucky and confuse the foe that is.

    Hope that helped.
     
  8. Jeydis

    Friend Code:
    1805-2222-8581
    Thing I still dont get in your original idea is the choice band, why keep switching?

    As for the Ludicolo he really is just there to bother and toy with the opponents :p

    I was thinking of raising up a Skarmory but im not sure where he would go in my team:

    Skarmory aka Edge
    Bold Nature (
     
  9. If a wall is limited to using one attack and one attack only, it has to choose whether it attacks and can't heal or don't attack and over heal. The Chioce Band Limits the user to only one move

    Skarmory@Leftovers/Shed Shell/Chesto Berry
    Impish Nature
    252 HP, 184 Def, 74 Atk
    -Spikes/Stealth Rock
    -Whilrwind/Roar
    -Drill Peck/Brave Bird
    -Roost/Rest

    Lay some Spikes/Stealth Rock down and start forcing switches. Roost/Rest to heal up and Drill Peck/Brave Bird cause it's awesome and prevents you from being Taunted.

    Hope that helped.
     
  10. Jeydis

    Friend Code:
    1805-2222-8581
    Nice, thanks for the moveset for the skarmory :p forgot about roost.

    As for the trickband I get it now lol im from canada, im a lil slow, eh? (wonder if anyone is gonna get that reference)
     
  11. Totally got it, fellow Canadian. Don't forget Linkachu is also for Canada.

    And for Skarmory, Brave Bird can be used over Drill Peck if you want more attack. Roost can heal off the damage. And Shed Shell is to not get trapped by Magnet Pull. Stealth Rock can work over Spikes. And you can use Rest with the Chesto for another healing option. I'll add it in to the other post as well.

    Hope that helped.
     

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