Heya, I need some help with my Dugtrio (currently level 40). At the moment I have decided on the following 3 moves: 1. Magnitude - to be replaced with Earthquake (pumped up with PP UPs) after level 51. A powerful Ground attack which'll get STAB. 2. Dig. Not as powerful as Earthquake, but takes the pkmn off screen for a turn, which has several uses (like if you see your opponent firing up a Fly or Solarbeam, or if you're running short of healthy pkmn and you want to be able to conserve your defences). 3. Slash. A reasonably powerful Normal attack, useful for those pkmn who aren't particularly vulnerable to Ground... So, I am completely stuck on what the fourth move should be. Some of the thoughts I have had are: - Tri Attack. Will require a mushroom as I replaced it with something else, but that's do-able. Normal attack, but with the possibility of extra effects (Frozen, Burn, Paralyse iirc). - Toxic. Pretty much every pkmn on the planet can learn TM06 for some reason, but Toxic might actually be useful for a Ground pkmn. Not least of all because Poison is the other Super Effective type against Grass. - Aerial Ace. Flying, never misses. I am amused by the possibility of teaching a Flying attack to a Ground pokemon, especially one whose icons show it clearly buried in the ground! Also, this will reduce the need to switch if my opponent sends out a Flying type against me. Have I missed anything obvious? Which move should I pick? Can you think of anything better than Slash for the 3rd move? Etc, etc.