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Open Crown: turmoil of Aramoor

OOC this RP is meant to be an open ended open world expanding story, much like an MMORPG, which will change as various events occur such as the shifting balance of power affecting the scale of new events. Yes it is heavily inspired by A Song of Ice and Fire as well as Game of Thrones

BIC
Welcome to Aramoor, an ancient land steeped in mystery and constantly in turmoil. Since the dawn of time Aramoor has been ruled by great houses, only one ruler has ever united the 8 kingdoms, King Randall Aldun. Whose 500 year dynasty brought order and prosperity to the realm, the death of his last descendant King Ramsey Aldun-Pike left Aramoor with no rule king plunging the realm back to the near endless state of war.

No God-Mod
Swearing where appropriate is fine but don’t over do it
Just for simplicity sake only one OC per Rper
PLEASE spell, capitalize, space, punctuate, and use grammar correctly throughout the RP. If your bio fails at that I can't accept you.
Make posts sufficiently long to give others enough to respond to. No one-liners.
Please maintain and respect the existing story that has been laid out by others

OOC I will update this with statistics and major events as they unfold in the rp

OOC colours and names are only placeholders, first come first served for the great houses. once they're gone smaller houses are available in any region you would like
BIC
House Goldstone: the rulers of the Westlands (the south west yellow region)
Sigil: a golden lion on a field of grey

House (): the rulers of the Shorelands (the blue region to the west)
Sigil:

House (): the rulers of the (the northern purple region)
Sigil:

House (): the rulers of the (the central green region)
Sigil:

House (): the rulers of the Crownland(the central red region)
Sigil:

House (): the rulers of Tigan (the eastern green region)
Sigil:

House (): the rulers of the (the eastern grey region)
Sigil:

House Rutterdog: the rulers of redrock(the white island to the east)
Sigil: a silvery pearl with a black colored otter coiled around it, forepaws and head poking out from behind the top left of the pearl, hindpaws and tail poking out from the bottom right, on a blue background.

fantasy_map_1535881230445-min (1) (2).jpg

Westerlands: an area of practically infertile soils, but mineral rich mines, citizens of the Westerlands are described as being strong and loyal, relying on trade for most of their supplies apart from steel, gold and stone.They possess arguably the best equipped army in the realm but lacking the necessary food stores to properly support a large force. The capital of the Westerlands is SunStone

Out of all the lands of Aramoor, none was more difficult to conquer than Redrock. Protected by the great fleets of the Fisher King, Redrock withstood Randall Aldun's attempted invasion for many years, only falling once the combined might of the entire continent was brought against it. Even then, the island retained a degree of independence within Aramoor, the Fisher King was never truly deposed, just made a vassal of Aldun's. His dynasty still rules the island today.

Redrock is named for the deep reddish tint of its minerals, from inland rocks to the island's very beaches. This reddish tint hints to the island's deep mineral wealth, its iron content is second to none among the provinces. Burrowing Beastfolk in the interiors collect great amounts of iron in vast mines, which is traded to the coast in return for supplies.

In the coastal cities, the iron is refined into steel, and then either shaped into weapons and tools to remain in Redrock or loaded onto ships bound for the continent for trading. Redrock steel competes directly with Westerlands steel in the areas where their spheres overlap, though typically Redrock dominates the eastern half of the continent, and leaves the west to the Westerlands.

Redrock's fleet is second to none among the realms, in fact, one might say its livelihood depends on its boats. Merchant ships bring commerce while fishing boats secure food, all while the navy patrols the waters. Redrock privateers were feared all the way to the Shorelands, and with the last rightful king dead, these pirates may soon see their return. The navy allows the Fisher King to project his influence far, but it is just a navy, bound to the seas. The Fisher King is theoretically as powerful as the kings of old, but his influence only extends a few dozen miles from the shoreline.

Nowhere is this paradox more obvious than on Redrock itself. Coastal cities protected by the fleet give way to an inhospitable interior that only nominally pledges allegiance to their island's lord. The various beast races that call the island home are hardy and independently minded, and largely self-sufficient. Though they band together in times of strife, the various peoples of Redrock can be turned against each other should their needs be better served working for someone else. This, eventually, spelled the downfall of the island five centuries ago, for once Aldun broke through the fleet, the beasts of the island's interior were quick to submit to him rather than throw their lot in with their so called king.

While this threat remains ever present, the descendants of that old Fisher King have worked to consolidate the island under their control, and the fleet is as strong as ever. It appears that it may again take the continent united to bring Redrock to its knees.

The capital city of Redrock, the ancestral home of Holt Rudderdog, is the city of Riverwatch. Built on a river delta, Riverwatch is a city of canals, bridges, and islands of stone. Facing towards the rest of the continent across the sea, Riverwatch is a center of commerce and the brightest spot of civilization on Redrock. It also has the largest naval presence of all the Fisher King's cities, with the main contingent of the navy based there. Ships enter and leave port on an hourly basis, navigating by the light of a great lighthouse. In the center of it all stands the palace of the Fisher King, a grand structure that rivals any of those seen within the Crownlands.

Harvest: the main measure of time in Aramoor, same as an IRL year

It is said that there are as many beast races as there are animals. Despite this, they make up an almost invisible minority of the population of Aramoor. They cluster, instead, on Redrock, where they make up a majority of the population. Though a few humans can be found in its coastal cities, the interior of the island is entirely Beastfolk land. Though nominally subservient to the Fisher King, the various internal lords of Redrock mainly tend to their own affairs without the reaching paw of the otters to guide them.

It is common for Beastfolk rulers to take many spouses, rare is the lord or lady who maintain only one relationship. Marriage alliances are common ways for the various lords to band together. Especially common are marriages between different species, where there is no risk of children to grant a fiefdom claim on one of their neighbors. Instead, the lords and ladies of Redrock usually marry a member of their species from within their own lands to provide heirs, ensuring that the land stays within the family. This strategy is employed by all of the ruling class, from the Fisher King himself down to the pettiest of barons. Because of this, there is no shame seen in marrying someone of lower social standing among the Beastfolk./SPOILER]

Name:
Title:
Nickname?:
House:
Age:
Appearance:
Armour?:
Married(if yes who to):
Betrothed(if yes who to):
Heir to:
Weapon?:
Personal banner?:
Backstory:

here's mine
Name: Marlik
Title: Lord
Nickname: The Silver Lion
House: Goldstone
Age: 24
Appearance: Tall and handsome with long silver hair, tied back in a tight knot. His eyes are a pale gold which shimmer slightly in light. His skin is also an unblemished pale colour despite his constant exposure to the sun throughout his life.
Armour?: simple silver coated plate armour, covered in images of lions but free from the extravagant golden hues of the armour of his brother and his father. He conceals a small dagger on his right hip for use to surprise his enemies.
Married(if yes who to): No
Betrothed(if yes who to): Not yet
Heir to: Sunstone
Weapon name: Wildcat
Weapon type: 32' Bastard sword
Weapon description: a regular 32' straight blade with an intricate lion engraving on the cross guard, a stained black-heart ebony wood handle and a Tigers-Eye pommel.
Personal Banner: A silver lion on a sea of gold.
Backstory: The first born son of the politically legendary and power hungry Lord Aldrian Goldstone, Marlik grew up surrounded by immeasurable luxury and wealth. His father hiring the very best swords trainers and warriors to train his son, hoping to instill a sense of discipline in his son though Malrik was always a wild child, seemingly immune to his father's attempts to use him as a political pawn, leading to the near constant threat of losing his right to inherit Sunstone. For his 16th Nameday Marlik was presented with an ancestral sword Nobles Pride which had once belonged to his great great grandfather the only Goldstone to ever journey across all 8 of the kingdoms, dualling the best warriors he met along the way. Most boys would be honoured to possess such a weapon but Marlik found its 40’ blade too unwieldy and immediately broke the guard and hilt off having its ancient blade reforged into that of his own sword Wildcat and the remaining metal forged into a small dagger to bear the Noble’s Pride name while having the rather obsessive gold fittings broken down and mixed with the silver of his prince-crown, and cloak fittings. This understandably infuriated his father who exiled him to the ancient castle of IronStone for years, swearing he would be executed should he ever set foot in Sunstone while his father ruled. Luckily for Marlik his father died only 5 harvests later, and his brother welcomed him back to the capital to serve as his closest advisor and most valuable friend, Marlik was of marrying age now and War was coming.
 
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Rex

Resident Furry
Out of all the lands of Aramoor, none was more difficult to conquer than Redrock. Protected by the great fleets of the Fisher King, Redrock withstood Randall Aldun's attempted invasion for many years, only falling once the combined might of the entire continent was brought against it. Even then, the island retained a degree of independence within Aramoor, the Fisher King was never truly deposed, just made a vassal of Aldun's. His dynasty still rules the island today.

Redrock is named for the deep reddish tint of its minerals, from inland rocks to the island's very beaches. This reddish tint hints to the island's deep mineral wealth, its iron content is second to none among the provinces. Burrowing Beastfolk in the interiors collect great amounts of iron in vast mines, which is traded to the coast in return for supplies.

In the coastal cities, the iron is refined into steel, and then either shaped into weapons and tools to remain in Redrock or loaded onto ships bound for the continent for trading. Redrock steel competes directly with Westerlands steel in the areas where their spheres overlap, though typically Redrock dominates the eastern half of the continent, and leaves the west to the Westerlands.

Redrock's fleet is second to none among the realms, in fact, one might say its livelihood depends on its boats. Merchant ships bring commerce while fishing boats secure food, all while the navy patrols the waters. Redrock privateers were feared all the way to the Shorelands, and with the last rightful king dead, these pirates may soon see their return. The navy allows the Fisher King to project his influence far, but it is just a navy, bound to the seas. The Fisher King is theoretically as powerful as the kings of old, but his influence only extends a few dozen miles from the shoreline.

Nowhere is this paradox more obvious than on Redrock itself. Coastal cities protected by the fleet give way to an inhospitable interior that only nominally pledges allegiance to their island's lord. The various beast races that call the island home are hardy and independently minded, and largely self-sufficient. Though they band together in times of strife, the various peoples of Redrock can be turned against each other should their needs be better served working for someone else. This, eventually, spelled the downfall of the island five centuries ago, for once Aldun broke through the fleet, the beasts of the island's interior were quick to submit to him rather than throw their lot in with their so called king.

While this threat remains ever present, the descendants of that old Fisher King have worked to consolidate the island under their control, and the fleet is as strong as ever. It appears that it may again take the continent united to bring Redrock to its knees.
The capital city of Redrock, the ancestral home of Holt Rudderdog, is the city of Riverwatch. Built on a river delta, Riverwatch is a city of canals, bridges, and islands of stone. Facing towards the rest of the continent across the sea, Riverwatch is a center of commerce and the brightest spot of civilization on Redrock. It also has the largest naval presence of all the Fisher King's cities, with the main contingent of the navy based there. Ships enter and leave port on an hourly basis, navigating by the light of a great lighthouse. In the center of it all stands the palace of the Fisher King, a grand structure that rivals any of those seen within the Crownlands.
It is said that there are as many beast races as there are animals. Despite this, they make up a minority of the population of Aramoor. They cluster, instead, on Redrock, where they make up the vast majority of the population. Though a few humans can be found in its coastal cities, the interior of the island is entirely Beastfolk land. Though nominally subservient to the Fisher King, the various internal lords of Redrock mainly tend to their own affairs without the reaching paw of the otters to guide them.

It is common for Beastfolk rulers to take many spouses, rare is the lord or lady who maintain only one relationship. Marriage alliances are common ways for the various lords to band together. Especially common are marriages between different species, where there is no risk of children to grant a fiefdom claim on one of their neighbors. Instead, the lords and ladies of Redrock usually marry a member of their species from within their own lands to provide heirs, ensuring that the land stays within the family. This strategy is employed by all of the ruling class, from the Fisher King himself down to the pettiest of barons. Because of this, there is no shame seen in marrying someone of lower social standing among the Beastfolk.
The Fisher Kings of Redrock have a history stretching back longer than the old ruling dynasty of Aldun. Once the ruler of one of the many holts, as old otter clans were known, the first Rudderdog partook on a campaign of conquest that united the coast of Redrock. At its greatest extent, this holt controlled not only the island, but several coastal areas of the continent as well. Though all but the island have been lost over time, Redrock remains as the pearl in the Rudderdog's oyster.

Otter Beastfolk remain the most outward facing of the beast races of Redrock, and are the most loyal to their Fisher King. Not only do otters man most of the ships sailing out from Redrock, they also maintain most of the key diplomatic positions within the province, and represent the Fisher King abroad.

The current Fisher King is Sylas X, who was blessed with many daughters and only one son. Through marriage alliances with some of the internal petty lords of Redrock, Sylas has been able to strengthen House Rudderdog's control over the island while also carefully grooming his son to succeed the throne. An old sea dog now, Sylas's time is drawing to a close, though the otter is nothing but confident in his son's ability to make the most of the opportunity the last Aldun king's death provides them.

The banner of Holt Rudderdog depicts a silvery pearl with a black colored otter coiled around it, forepaws and head poking out from behind the top left of the pearl, hindpaws and tail poking out from the bottom right, on a blue background. The pearl is, of course, Redrock itself, while the otter represents variably the Otter Beastfolk as a whole, Holt Rudderdog specifically, and the Fisher King himself, whomever that might be.

Name: Seth
Title: Riverlord
Nickname: The Black Lord among humans, The Fisher Prince to other Beastfolk.
House: Rudderdog
Age: 21
Appearance: Seth is a tall and lanky Otter Beastfolk, his fur the typical browns and creams of his species in all the usual places. He wears a black tunic and loincloth, with a belt hanging loosely around his waist and a satchel around his torso from his left shoulder to his right hip. A dagger is usually kept in a small sheath on the left side of his belt, just in case he were to lose Tempest during a fight. As with all sea dogs, as navy sailors are known, Seth is well trained in the use of a bow, and tends to carry one, and a quiver full of arrows, on him when he expects to get into a fight or when he's performing his duties as master of the fleets.
Armor: Seth prioritizes speed and maneuverability, the best defense is to never get hit at all. As such, he doesn't wear any kind of restrictive armor, preferring a simple chain mail undershirt to protect his torso, worn underneath his tunic.
Married: N/A
Betrothed: N/A
Heir to: Fisher King Sylas X.
Weapon: Tempest - A wicked looking harpoon, longer than Seth is tall. It is the ancestral weapon of Holt Rudderdog, and is always held by the Riverlord, the heir to the throne of the Fisher King. It is purposefully lacking the trappings of wealth and audacious displays of glitz and glamour that would be found on a more ceremonial piece. The spearhead is barbed, made to catch and hold onto flesh, or be ripped out and horribly maim if not kill its target.
Personal banner: The silver pearl of Redrock, grasped in the clawed paw of an Otter Beastfolk, on a black background.
Backstory: The youngest child and only son of Fisher King Sylas X, Seth has grown up on the water. At a young age, his father would bid him to sail the canals of Riverwatch, and he was pressed into the navy at a young age, becoming a Sea Dog. The Riverlord, ancestrally, takes over as Master of the Fleet upon coming of age, but Seth has taken to his position in the Redrock navy with a gusto rarely seen among the nobility. Well liked by his officers and enlisted sailors alike, Seth has a way of striking fear into the hearts of bandits who attempt to prey on Beastfolk ships.

With his father's health slowly deteriorating with age, Seth has been called back from his naval campaigns to his father's side, to begin the process of learning the other important half of his duties, the stewardship of his realm. With the death of the last Aldun king, however, Seth has been alert for changing circumstances on the mainland, aware that he might soon be sailing back out to affirm Redrock's independence against any that might think them vulnerable.
 
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Out of all the lands of Aramoor, none was more difficult to conquer than Kyke. Protected by the great fleets of the Fisher King, Kyke withstood Randall Aldun's attempted invasion for many years, only falling once the combined might of the entire continent was brought against it. Even then, the island retained a degree of independence within Aramoor, the Fisher King was never truly deposed, just made a vassal of Aldun's. His dynasty still rules the island today.

Kyke's fleet is second to none among the realms, in fact, one might say its livelihood depends on its boats. Merchant ships bring commerce while fishing boats secure food, all while the navy patrols the waters. Kykish privateers were feared all the way to the Shorelands, and with the last rightful king dead, these pirates may soon see their return. The navy allows the Fisher King to project his influence far, but it is just a navy, bound to the seas. The Fisher King is theoretically as powerful as the kings of old, but his influence only extends a few dozen miles from the shoreline.

Nowhere is this paradox more obvious than on Kyke itself. Coastal cities protected by the fleet give way to an inhospitable interior that only nominally pledges allegiance to their island's lord. The various beast races that call the island home are hardy and independently minded, and largely self-sufficient. Though they band together in times of strife, the various peoples of Kyke can be turned against each other should their needs be better served working for someone else. This, eventually, spelled the downfall of the island five centuries ago, for once Aldun broke through the fleet, the beasts of the island's interior were quick to submit to him rather than throw their lot in with their so called king.

While this threat remains ever present, the descendants of that old Fisher King have worked to consolidate the island under their control, and the fleet is as strong as ever. It appears that it may again take the continent united to bring Kyke to its knees.
The capital city of Kyke, the ancestral home of Holt Rudderdog, is the city of Riverwatch. Built on a river delta, Riverwatch is a city of canals, bridges, and islands of stone. Facing towards the rest of the continent across the sea, Riverwatch is a center of commerce and the brightest spot of civilization on Kyke. It also has the largest naval presence of all the Fisher King's cities, with the main contingent of the navy based there. Ships enter and leave port on an hourly basis, navigating by the light of a great lighthouse. In the center of it all stands the palace of the Fisher King, a grand structure that rivals any of those seen within the Crownlands.
It is said that there are as many beast races as there are animals. Despite this, they make up a minority of the population of Aramoor. They cluster, instead, on Kyke, where they make up the vast majority of the population. Though a few humans can be found in its coastal cities, the interior of the island is entirely Beastfolk land. Though nominally subservient to the Fisher King, the various internal lords of Kyke mainly tend to their own affairs without the reaching paw of the otters to guide them.

It is common for Beastfolk rulers to take many spouses, rare is the lord or lady who maintain only one relationship. Marriage alliances are common ways for the various lords to band together. Especially common are marriages between different species, where there is no risk of children to grant a fiefdom claim on one of their neighbors. Instead, the lords and ladies of Kyke usually marry a member of their species from within their own lands to provide heirs, ensuring that the land stays within the family. This strategy is employed by all of the ruling class, from the Fisher King himself down to the pettiest of barons. Because of this, there is no shame seen in marrying someone of lower social standing among the Beastfolk.
The Fisher Kings of Kyke have a history stretching back longer than the old ruling dynasty of Aldun. Once the ruler of one of the many holts, as old otter clans were known, the first Rudderdog partook on a campaign of conquest that united the coast of Kyke. At its greatest extent, this holt controlled not only the island, but several coastal areas of the continent as well. Though all but the island have been lost over time, Kyke remains as the pearl in the Rudderdog's oyster.

Otter Beastfolk remain the most outward facing of the beast races of Kyke, and are the most loyal to their Fisher King. Not only do otters man most of the ships sailing out from Kyke, they also maintain most of the key diplomatic positions within the province, and represent the Fisher King abroad.

The current Fisher King is Sylas X, who was blessed with many daughters and only one son. Through marriage alliances with some of the internal petty lords of Kyke, Sylas has been able to strengthen House Rudderdog's control over the island while also carefully grooming his son to succeed the throne. An old sea dog now, Sylas's time is drawing to a close, though the otter is nothing but confident in his son's ability to make the most of the opportunity the last Aldun king's death provides them.

The banner of Holt Rudderdog depicts a silvery pearl with a black colored otter coiled around it, forepaws and head poking out from behind the top left of the pearl, hindpaws and tail poking out from the bottom right, on a blue background. The pearl is, of course, Kyke itself, while the otter represents variably the Otter Beastfolk as a whole, Holt Rudderdog specifically, and the Fisher King himself, whomever that might be.

Name: Seth
Title: Riverlord
Nickname: The Black Lord among humans, The Fisher Prince to other Beastfolk.
House: Rudderdog
Age: 21
Appearance: Seth is a tall and lanky Otter Beastfolk, his fur the typical browns and creams of his species in all the usual places. He wears a black tunic and loincloth, with a belt hanging loosely around his waist and a satchel around his torso from his left shoulder to his right hip. A dagger is usually kept in a small sheath on the left side of his belt, just in case he were to lose Tempest during a fight. As with all sea dogs, as navy sailors are known, Seth is well trained in the use of a bow, and tends to carry one, and a quiver full of arrows, on him when he expects to get into a fight or when he's performing his duties as master of the fleets.
Armor: Seth prioritizes speed and maneuverability, the best defense is to never get hit at all. As such, he doesn't wear any kind of restrictive armor, preferring a simple chain mail undershirt to protect his torso, worn underneath his tunic.
Married: N/A
Betrothed: N/A
Heir to: Fisher King Sylas X.
Weapon: Tempest - A wicked looking harpoon, longer than Seth is tall. It is the ancestral weapon of Holt Rudderdog, and is always held by the Riverlord, the heir to the throne of the Fisher King. It is purposefully lacking the trappings of wealth and audacious displays of glitz and glamour that would be found on a more ceremonial piece. The spearhead is barbed, made to catch and hold onto flesh, or be ripped out and horribly maim if not kill its target.
Personal banner: The silver pearl of Kyke, grasped in the clawed paw of an Otter Beastfolk, on a black background.
Backstory: The youngest child and only son of Fisher King Sylas X, Seth has grown up on the water. At a young age, his father would bid him to sail the canals of Riverwatch, and he was pressed into the navy at a young age, becoming a Sea Dog. The Riverlord, ancestrally, takes over as Master of the Fleet upon coming of age, but Seth has taken to his position in the Kykish navy with a gusto rarely seen among the nobility. Well liked by his officers and enlisted sailors alike, Seth has a way of striking fear into the hearts of bandits who attempt to prey on Beastfolk ships.

With his father's health slowly deteriorating with age, Seth has been called back from his naval campaigns to his father's side, to begin the process of learning the other important half of his duties, the stewardship of his realm. With the death of the last Aldun king, however, Seth has been alert for changing circumstances on the mainland, aware that he might soon be sailing back out to affirm Kyke's independence against any that might think them vulnerable.
PLEASE CORRECT me if I’m incorrect, but am I to assume these beast folk are humanoid animals?
Because I hate to say it but I can’t see this kind of creature fitting the world of this rp on such a large scale.
I do have a compromise available, make the beastfolk natives to only Kike as a minority and they can be a factor of differentiation between the islanders and the mainland forces. Similar to how the giants are used by the wildling forces in GOT
Apart from this misunderstanding I loved your application
 
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Rex

Resident Furry
While the intention was always that the Beastfolk would make up a minority of the continent as a whole, and their presence in the other provinces would likely be minimal, Redrock - I've decided to rename the place after learning that Kyke is one letter off from being an antisemitic slur - is their homeland. The inspiration for this pulls from Black Marsh and Elsweyr in TES, the Khajiit and the Argonians are a distinct minority among the races of Tamriel, but in their homelands they make up the vast majority of the population. The idea for Redrock is the same, turn the usual dynamics on their head. Here, the humans are the minority.

I don't like the implication that the Beastfolk are 'used' by the humans the same way the Giants are in GoT. While certainly I expect racism to play a part in everyday interactions - people are not perfect - a system that is Beastfolk dominated from the ruling nobility on down is not going to be set up in a way that oppresses the Beastfolk to the benefit of a small human minority. Nor do I intend to rework the Fisher King and his court to be human, if that is your desire, they've been built as anthropomorphic otters from the word go.
 
Very well, provided they stick closely to their inspiration from TES in terms of similar strength and attributes to their human counter parts. ie beastfolk aren’t to humans like the hulk is to Bruce banner

Must stress the Kyke name came from Pyke the capital of the Iron islands from GoT
Was not aware of the similarity to Anti-Semitic slurs
 

Rex

Resident Furry
Sure, though the RP seems to be having trouble attracting more people.

To clarify something I might not have done so earlier, Rudderdog is the ruling house of Redrock. "Holt" is what the Otter Beastfolk call houses. So, your character might call Seth's family "House Rudderdog" while he might call yours "Holt Goldstone." While the human nobles might not recognize Rudderdog's de jure claim to the island and great house status, their de facto control over the territory is the strongest its been in centuries. Typically, the only human nobility present on the island are diplomats in the Fisher King's court in Riverwatch.
 
Sure, though the RP seems to be having trouble attracting more people.

To clarify something I might not have done so earlier, Rudderdog is the ruling house of Redrock. "Holt" is what the Otter Beastfolk call houses. So, your character might call Seth's family "House Rudderdog" while he might call yours "Holt Goldstone." While the human nobles might not recognize Rudderdog's de jure claim to the island and great house status, their de facto control over the territory is the strongest its been in centuries. Typically, the only human nobility present on the island are diplomats in the Fisher King's court in Riverwatch.
Tank you for Clarifying, if you’d like to invite any particular rpers you think might be interested please do, the starting post will be up soon

Admin edit: U is not a word, nor is it a viable replacement for 'you'. Chatspeak is not allowed on the Pokecharms forums according to our global rules.
 
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