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Sun/Moon Singles Battle Spot Team Suggestions

Discussion in 'The Doctor's Clinic' started by Moose, Dec 24, 2016.

  1. You are only allowed entry of 3 Pokemon in the Battle Spot, but I made a team of 6 for obvious reasons to mix and match depending on what they have.

    Milotic @ Leftovers
    Ability: Marvel Scale
    EVs: 252 HP / 252 Def / 4 SpD
    Bold Nature
    - Haze
    - Scald
    - Recover
    - Ice Beam

    Incineroar @ Sitrus Berry
    Ability: Blaze
    EVs: 252 Atk / 4 Def / 252 Spe
    Adamant Nature
    - Flare Blitz
    - Earthquake
    - Flame Charge
    - Darkest Lariat

    Tapu Lele @ Choice Specs
    Ability: Psychic Surge
    EVs: 4 HP / 252 SpA / 252 Spe
    Timid Nature
    - Psychic
    - Moonblast
    - Thunderbolt
    - Hidden Power (Fire)

    Garchomp @ Steelium Z
    Ability: Rough Skin
    EVs: 4 HP / 252 Atk / 252 Spe
    Jolly Nature
    - Iron Head
    - Earthquake
    - Dragon Claw
    - Swords Dance

    Pheromosa @ Life Orb
    Ability: Beast Boost
    EVs: 4 HP / 252 Atk / 252 Spe
    Naive Nature
    - U-turn
    - Ice Beam
    - Poison Jab
    - High Jump Kick

    Serperior @ Rocky Helmet
    Ability: Overgrow (I want Contrary when it comes out...)
    EVs: 4 HP / 252 SpA / 252 Spe
    Timid Nature
    - Substitute
    - Giga Drain
    - Leech Seed
    - Hidden Power (Fire)

    Benched
    Celesteela @ Leftovers
    Ability: Beast Boost
    EVs: 252 HP 4 Def / 252 SpD
    Careful Nature
    - Protect
    - Heavy Slam
    - Leech Seed
    - Flamethrower

    Lucario @ Lucarionite
    Ability: Justified
    EVs: 4 HP / 252 Atk / 252 Spe
    Jolly Nature
    - Poison Jab
    - Bullet Punch
    - Close Combat
    - Swords Dance
     
  2. KoL

    KoL Expert FPS Player
    Staff Member Moderator

    I've mentioned this in another topic here, but 3vs3 Battle Spot Singles is all about seizing momentum early and keeping it. For that reason, you want to load yourself out with offensive power as much as you can and make the Pokemon you lead out with something that can immediately threaten a lot of Pokemon. For that reason, I'd say pick your best three attackers out of these lot to go with, and then build from there as you go to improve your team against whatever you find threatens it most.

    A few simple pointers:

    - Focus Sash on at least one Pokemon is quite handy.
    - One slower, bulky attacker on the team alongside two fast attackers can help get you out of a pickle if your opponent is able to gain momentum, especially if the bulky Pokemon's type resists the more frail Pokemon's weaknesses.
    - I've personally found Mega Salamence to be a very dangerous lead for 3vs3 due to it being able to OHKO a huge number of Pokemon while being able to survive hits in return from a lot, although the nerf to Aerilate will likely allow more opponents to pose a danger to it.

    Hopefully that'll give you some idea of what you need to be looking for.
     

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