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What city should the rp take place in?

  • Chicago

    Votes: 1 8.3%
  • Seattle

    Votes: 1 8.3%
  • Los Angeles

    Votes: 3 25.0%
  • Las Vegas

    Votes: 4 33.3%
  • Detroit

    Votes: 6 50.0%
  • Miami

    Votes: 1 8.3%
  • New Orleans

    Votes: 2 16.7%
  • Atlanta

    Votes: 0 0.0%
  • Philadelphia

    Votes: 0 0.0%
  • Washington D.C.

    Votes: 5 41.7%

  • Total voters
    12
  • Poll closed .
As for when the roleplay will start, it was supposed to start yesterday. My boyfriend was helping me come up with the plots and he was supposed to make an account and submit a few characters; he would then be running the rp with me. He's an experienced role player, he's just never used pokecharms. He got his account made but he's still working on the characters. He's still asleep right now but I will speak with him.
 
The backlash does make him completely vulnerable if you actually manage to get to him. Which should be pretty easy considering these are braindead zombies. His energy would be completely wasted and all he would have for defense are a bunch of fragile zombies. Atleast when my OC isn't around who can turn himself to a bear at best. And will easily be overpowered the more people he fights
 
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I honestly don't think the resurrection is that broken. I don't like it, but its not broken.

We're superhumans, who cares about a basically normal guy summoning a wave of level 1 scrubs?

Edit: May want to heavily detail this powers limitations, as being able to summon anyone basically gives you the power to make an army of undead superheroes.
Ya may wanna note that you can't choose who you summon.
 
I honestly don't think the resurrection is that broken. I don't like it, but its not broken.

We're superhumans, who cares about a basically normal guy summoning a wave of level 1 scrubs?

Edit: May want to heavily detail this powers limitations, as being able to summon anyone basically gives you the power to make an army of undead superheroes.
Ya may wanna note that you can't choose who you summon.
Take into account that they're zombies. Unless they have some sort of superpower built into their outside appearance, they can't use their powers. Pretty hard to use something like telekinesis if your brain doesn't work.

Besides, from what i can tell of this roleplay, the superpowered people are a minority. Not many people who have powers. And the dead one's should be an even bigger minority. It's probably a chance at 1 in a billion that he finds someone with a useful power
 
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Take into account that they're zombies. Unless they have some sort of superpower built into their outside appearance, they can't use their powers. Pretty hard to use something like telekinesis if your brain doesn't work.

Besides, from what i can tell of this roleplay, the superpowered people are a minority. Not many people who have powers. And the dead one's should be an even bigger minority. It's probably a chance at 1 in a billion that he finds someone with a useful power

Was just clarifying whether or not you could choose who's being resurrected. Thanks for the explanation.
 
Here he is, the 3rd Nico XD

Name: Nicole Wright
Age: 23
Gender: male
Description: Nicole is a thin man with short brown hair and blue eyes. The overall shape of his had was kind of triangle. He stands at 6'1. Usually wears jeans and hoodie.
Power(s): Telekinesis and clairvoyance.
Backlash: His powers has very long range. At max, he can use his powers from 1 mile away. He sweats a lot when using telekinesis and thus easily get tired. The rate of his sweating gone up rapidly the farther he uses his power, he can even die from dehydration in a few minutes if he doesn't prepare well. His clairvoyance doesn't has a setback if he only use it briefly, but can cause severe headache as an aftermath if he use it for too long. He can't use telekinesis on living being and can't target more than 10 objects at once.
Role- Hero/Villain: villain
Hero/Villain Alias: Poltergeist
Hero/Villain Outfit: none. He usually commits crime while naked inside a bath tub.
Backstory: Nicola's brother. He left his home several years ago.
Personality: Happy go lucky type person. He's quite impulsive and tends to think for short term only.
Other: He likes rubber duck.

And while I'm at it. I'll explain Nicola and Nicole's clairvoyance. Although their powers can be categorized in the term clairvoyance, their power is actually different. I just can't resist to make them sound like espers XD

Nicola can detect everything in a 20 meters radius around her. Yeah, everything. Movement, temperature, texture, vision. It can be overwhelming if you don't know what to look for. Just think of someone surrounds you with piles of garbage then tells you that there might be something useful inside.

Nicole call his power drone eyes because it grants him free vision, as if he's looking through a camera attached to a flying drone. If he spy on someone for too long or too frequent, the spied person will know it and can pinpoint Nicole's exact location.
 
Name: Zidane 'Zippo' Jalayer
Age: 20
Gender: Male
Description: Zidane is of arabic descent, is bald and has brown eyes and about 5 foot 11. He tends to wear a green shirt and gray pants, but his most defining feature is his head or rather heads. Zidane has two heads on rather long necks and one of them has long, sharp teeth in its mouth. The teeth on the lower jaw are visible even when the mouth is closed and they can be used to create a spark.
Power(s): Gas exhalation and linked minds.

Gas
The right mouth breathes a thick green gas that is incredibly flammable, needing only a spark to combust and explode The gas itself is capable of disorientating someone who breathes it in and making them nauseous. The gas smells foul, as if it is a giant fart. Zidane also sometimes uses it to hide himself as he is immune to it.

Linked minds
The two heads share a connection between minds, if one head is blindfolded and the other head sees an image, both heads know what they're looking at. This makes it very hard to sneak up on Zidane as he can see all around him and even see with one head sleeping.
Backlash: The gas makes him gag if exhaled for too long and irritates his throat, leaving him unable to speak. He is not immune to the explosions that the gas creates when exploding and it can be exploded when it is being exhaled, quite literally blowing up in his face. The linked minds can sometimes get too much for him, especially since both heads have different minds and act on their own accord which can even end up in the necks getting tangled.
Role- Hero/Villain: Hero
Hero/Villain Alias: Lighter
Hero/Villain Outfit: Zidane wears a green outfit that covers most of his body, even his twin heads. The suit allows for both mouths to open so he can attack. There are two horns of metal that are painted yellow on top of the heads and there is a picture of a twin-headed snake on his chest.
*Backstory: Zidane was being tested on with his twin in a lab that wanted to see how compatible their bodies were since they had different powers, Zidane had flammable gas and his brother incredibly long teeth that could create sparks. After a surgery to combine their bodies was finished, the twins decided that they had enough. Using their combination of gas and sparks, they blew up the lab and ran. Refusing to live life as a fugitive any longer when reading the letter, they decided to use their combined powers to help others.
*Personality: Zidane is someone who refuses to sit down and wallow in self-pity, instead he tries to keep moving forward and do his best in everything he does. His right head is rather relaxed and isn't afraid to admit he is wrong whilst the left head is incredibly aggressive and lives for the fight, unwilling to yield in any situation. These opposite personalities can get in the way of life, but usually they put their differences aside when it is a case of life and death. Both heads are self-conscious about their appearance and don't handle comments about it very well, either lashing out in anger or running out of words to retort.
Other: N/A
 
Name: Zidane 'Zippo' Jalayer
Age: 20
Gender: Male
Description: Zidane is of arabic descent, is bald and has brown eyes and about 5 foot 11. He tends to wear a green shirt and gray pants, but his most defining feature is his head or rather heads. Zidane has two heads on rather long necks and one of them has long, sharp teeth in its mouth. The teeth on the lower jaw are visible even when the mouth is closed and they can be used to create a spark.
Power(s): Gas exhalation and linked minds.

Gas
The right mouth breathes a thick green gas that is incredibly flammable, needing only a spark to combust and explode The gas itself is capable of disorientating someone who breathes it in and making them nauseous. The gas smells foul, as if it is a giant fart. Zidane also sometimes uses it to hide himself as he is immune to it.

Linked minds
The two heads share a connection between minds, if one head is blindfolded and the other head sees an image, both heads know what they're looking at. This makes it very hard to sneak up on Zidane as he can see all around him and even see with one head sleeping.
Backlash: The gas makes him gag if exhaled for too long and irritates his throat, leaving him unable to speak. He is not immune to the explosions that the gas creates when exploding and it can be exploded when it is being exhaled, quite literally blowing up in his face. The linked minds can sometimes get too much for him, especially since both heads have different minds and act on their own accord which can even end up in the necks getting tangled.
Role- Hero/Villain: Hero
Hero/Villain Alias: Lighter
Hero/Villain Outfit: Zidane wears a green outfit that covers most of his body, even his twin heads. The suit allows for both mouths to open so he can attack. There are two horns of metal that are painted yellow on top of the heads and there is a picture of a twin-headed snake on his chest.
*Backstory: Zidane was being tested on with his twin in a lab that wanted to see how compatible their bodies were since they had different powers, Zidane had flammable gas and his brother incredibly long teeth that could create sparks. After a surgery to combine their bodies was finished, the twins decided that they had enough. Using their combination of gas and sparks, they blew up the lab and ran. Refusing to live life as a fugitive any longer when reading the letter, they decided to use their combined powers to help others.
*Personality: Zidane is someone who refuses to sit down and wallow in self-pity, instead he tries to keep moving forward and do his best in everything he does. His right head is rather relaxed and isn't afraid to admit he is wrong whilst the left head is incredibly aggressive and lives for the fight, unwilling to yield in any situation. These opposite personalities can get in the way of life, but usually they put their differences aside when it is a case of life and death. Both heads are self-conscious about their appearance and don't handle comments about it very well, either lashing out in anger or running out of words to retort.
Other: N/A

Odd...but I like.

That being said our Hero/Villain ratio is quite skewered, and we're running quite a few more villains than Heroes.

Some~ Lemme fix that right up with some balance.

=========================================

Name: Gwenrhian Rhyfel Scathach
Hero Name: Holy War Maiden
Age: 19
Height: 5”02’
Weight: 108 lbs
Gender: Female

Personality: The eldest of the triplets, Gwenrhain, is the voice of reason, the first to release the war cry, and the undisputed leader of the trio of sisters. She’s bold, competitive and the embodiment of the term ‘free-spirited’, leading her sisters through wherever their fancy may take them. Radiating an air of confidence, hedonism, and mischief -which hasn’t failed to infect her siblings- Gwenrhian is at the forefront of every battle, eager to milk every situation dry of its enjoyment. Her extreme intimacy with her weapons is almost maniacal and often attracts a few queer glances, and Amazonian nicknames.

Appearance: The triplets are almost perfectly identical, save for their quirks and personalities. Their looks, voices, height and build being carbon copies of each other. They each have bone-white hair that cascades down to their legs, providing contrast with their honey brown skin. Of a rather waifish build, the triplet’s physical ability often betrays their appearances. The triplets still have a habit of regularly wearing identical clothing and setting their hair in similarly identical styles (Much to the distress of people trying to tell them apart).

Outfit Desc: N/A

Hero Outfit: The apparel of the War Maiden consists of numerous small and large pieces of equipment and accessories. Boasting a white & silver coloration, Gwenrhian wears a thin, fur-collared duffle coat that covers only her torso when buttoned and a short thigh-length combat skirt. The coat is styled much like a trench coat, in that it extends to her lower body, cutting off just a few inches lower than her skirt. The duffle coat is flared towards the end and will ‘twirl’ if Gwenrhian were to shift directions abruptly- which she often does to utilize the fine blades than line the bottom of the coat’s hem.

Apart from the ‘main’ two pieces of her suit Gwenrhian wears a matching set of black gloves and knee-length boots, each concealing a set of needles and daggers respectively. Slightly above her knees, black thigh-high socks protect her skin from a quartet of leather straps, two to each leg. These straps lock in place a quartan of short baton-like sticks. A closer look will reveal them to be a pair of nunchaku, which can be further connected to form a four-segment collapsible staff.

At her waist lies a series of three crisscrossing ‘belts’, none of which are actual belts. The outermost ‘belt’ is, in fact, a coiled whip whose handle is positioned underneath Gwenrhian’s skirt, making it quite difficult to spot. The next belt in series is the holster for one of Gwenrhian’s favorite weapons, a pair of curved scimitars with customized handles that can be connected via a chain. The chain is extendable and can either be used to wield one Scimitar from a distance or to lock both together into a two-sided sword-staff. The last of the belts is a roll of steel thread in a leather, belt-like casing.

Unsurprisingly, the underside of her duffle coat has sewn-in holsters for a bevy of flying daggers, all containing modified handles that allow her to weave her steel thread through them. These, however, aren’t the only weapons the coat conceals. The fur collar hides two halves of a chakram, which can be wielded separately or connected to form the complete, circular, bladed weapon.

Should her opponent somehow disarm her off all these weapons, hidden in Gwenrhian’s gloves are bracelets that act as spatial storage units, where she keeps whatever members of her ‘collection’ can’t be outright hidden on her body. They include various different ‘headpieces’ which can be attached to her staff to transform it into one of a plethora of polearms, an assortment of swords, a composite bow, a bundle of Javelins, and a chain whip.

Should the opponent be skilled enough to evade the walking arsenal of Gwenrhian’s suit and storage units, most of Gwenrhian’s hair accessories are actually disguised throwing weapons and/or needle-thin daggers.

Apart from her weapons, Gwenrhian wears a visor that protects her eyes from sensory overload while her ability is activated. To the handles of this visor are a pair of foamy earbuds which server a similar purpose with her ears. Of course, the handles can also be removed to reveal blow-darts.

Her weapons are sometimes coated with Gweneira’s concoctions and can leave her opponent somewhat debilitated.

Role- Hero/Villain: Hero

Power: Impulse Overdrive

Power Desc: Impulse Overdrive is an augmentation ability that targets all the user’s attributes, and particularly their senses. It enhances the basic 5 senses, intuition, instinct, perception, balance, flexibity, and reaction speed, among others. Because is predominantly related to the enhancement of the user’s senses, the boosts to the physical body are comparatively smaller.


The abilities initiation can easily be seen from the eye shadowing that manifests when the quirk is activated. The color of the eyeshadow is dependent on the color of the user’s Iris’, in Gwenrhain’s case, both her eyeshadow and pupils are a soft, shimmering ocean green.

Backlash: Impulse drive detects a lot of information when at full power, and as a result simply can't be used at full power because it risks overloading the user's mind despite their processing capacity being one of the things augmented by the ability.

Spikes in stimuli in the environment can leave teh user stunned temporarily because of the sudden influx of information. Overuse of the ability causes temporary but total paralysis of the body and the senses.

Backstory: N/A

=======================================

Gweneira Rhosyn Scathach
Hero Name: Snow Rose Alchemist
Age: 19
Height: 5”02’
Weight: 108 lbs
Gender: Female

Personality: The second of the triplets, Gweneira, is -for lack of a better term- an eccentric genius. While certainly the boldest of the trio, Gweneira doesn’t hold the same type of boldness as her elder sister. Whereas Gwenrhian thrives on ‘the thrill of the moment’, Gweneira lives for a different kind of thrill, the thrill of discovery! A mad scientist at heart, she’ll never pass up a chance to do some good ol’ fashion experimentation, even at the expense of herself and others (usually her sisters). She can sometimes get overly excited when she sees new and interesting things, particularly quirks, and has a bad habit of getting worked up- as if she couldn’t wait to rush over and dissect whatever or whoever she’s observing. With curiosity as her bosom buddy and ‘organized chaos’ as her motto, she can be quite the handful for all who are acquainted with her.

Appearance: The triplets are almost perfectly identical, save for their quirks and personalities. Their looks, voices, height and build being carbon copies of each other. They each have bone-white hair that cascades down to their legs, providing contrast with their honey brown skin. Of rather waifish build, the triplet’s physical ability often betrays their appearances. Even without mentioning the school’s uniform, the triplets still have a habit of regularly wearing identical clothing and setting their hair in similarly identical styles (Much to the distress of people trying to tell them apart).

Outfit Desc: N/A

Hero Outfit: Gweneira’s costume is composed of a tight-fitting ensemble of gear consisting of a white half-sleeve cardigan, and ash grey breeches that merge into abyss black high-boots. Besides her outfit, she constantly wears numbers sets of intertwining belts and straps that serve as holsters for potions, powders, salves, and pills.

Though, most of this is hidden by a billowing cloak which she can use to disperse any of her creations secretly. The cloak is quite non-descriptive simply being large and black. However, stitched into an almost unnoticeable corner of the cloak is the image of a crimson rose, shrouded by white snow-flakes. This symbol appears much more vividly on the breast of Gweneira’s cardigan.

Her gear is extremely resistant to changes in temperature, and is very effective at insulation all together, whether from heat, electricity, or chemical spills. Attached to her back is a medium-sized canister filled with an assortment of things she’s created. The canister has flexible tubes that run through her suit and end in nuzzles strapped to her arms which allow her to ‘squirt’ her creations at her foe. The nuzzle itself can be adjusted to modify the nature of the squirt, from liquid to mist, to a wide-area spray, or otherwise.

Role- Hero/Villain: Hero

Power: Mirage Alchemist

Power Desc: Mirage Alchemist is a ‘creation-type’ abiity that, as the name suggests, allows the user to create mirage/phantom projections of materials and tools for a variety of Alchemical purposes.

The ability allows for a ‘Spawning Ground’ for materials, (Herbal Garden in Gweneira's case) which the user can use to cultivate plants and other organic materials. The spawning grounds however only provide access to the 'soil' the actual procurement of seeds, and care for the plants are entirely up to the user.

Mirage Alchemist only passively assist in Alchemical concoctions, hence, the success rate of whatever is being concocted is also mostly reliant on the user's actually skill level.

Backlash: Gweneira's ability leaves her with a rather sickly and waifish build. She's physically the weakest of all the triplets, and her althetic capabilities are below even that of a regular human's,

=======================

Gwenerys Saeth Scathach
Hero Name: White Arrow Noblesse
Age: 19
Gender: Female

Personality: The youngest of the triplets, Gwenerys, is the most sensible of the trio. Neither as hedonistic as her eldest sister nor as inquisitive as her second sister, she usually considers herself the only ‘normal’ one out of the three. Refined and graceful, she’s easily the most feminine of her sisters but her noblesse extends to more than just her poise. Gwenerys can be…prideful and haughty. She’s got quite the tongue on her and puts it to good use lashing out against things that are displeasing to her eye.

Appearance: The triplets are almost perfectly identical, save for their quirks and personalities. Their looks, voices, height and build being carbon copies of each other. They each have bone-white hair that cascades down to their legs, providing contrast with their honey brown skin. Of a rather waifish build, the triplet’s physical ability often betrays their appearances. Even without mentioning the school’s uniform, the triplets still have a habit of regularly wearing identical clothing and setting their hair in similarly identical styles (Much to the distress of people trying to tell them apart).

Outfit Desc: N/A

Hero Outfit: As one who doesn’t intend to see much of the front line Gwenerys’ costume is ‘lightly armored’ at best. It consists of a white miniature mask that covers her eyes, followed by a similarly colored body suit that extends from her neck to her thighs. Her main suit is covered by a large, red, cape-like scarf which much like Gwenrhian’s coat, is host to a length of throwing knives, and daggers. On her back she totes a compound bow, while on her waist she carries a compound quiver for arrows. Another bow, a concealable crossbow, is strapped to her left wrist and fires smaller darts.

The belt that attached her quiver to her waist also pins a large shawl that drapes around her legs and is used to conceal a few leather pouches strapped to her legs, all which contain either smaller ranged weaponry such as shuriken, or items to help hinder her opponent’s approach, such a makibishi spikes or bolas’.

Her last piece of clothing is a small, sleeveless coat that covers the upper half of her torso. Secured on the inside of her coat, on either side, are 3 sets of chakram, which can be thrown to hinder opponents at close range.

Role- Hero/Villain: Hero

Quirk: Grand Puppeteer

Quirk Desc: Allows the user to see and the trajectories of objects and even manipulate the flight paths of objects they’ve come into contact with. The ability is limited by the user’s physical abilities and the size/weight of the object being manipulated.

Backlash: Her ability is active in perpetuity, meaning she's always seeing trajectory lines, the sheer number of which can leave her confused and confounded when multiple things take flight at once.
 
Odd...but I like.

That being said our Hero/Villain ratio is quite skewered, and we're running quite a few more villains than Heroes.

Some~ Lemme fix that right up with some balance.

=========================================

Name: Gwenrhian Rhyfel Scathach
Hero Name: Holy War Maiden
Age: 19
Height: 5”02’
Weight: 108 lbs
Gender: Female

Personality: The eldest of the triplets, Gwenrhain, is the voice of reason, the first to release the war cry, and the undisputed leader of the trio of sisters. She’s bold, competitive and the embodiment of the term ‘free-spirited’, leading her sisters through wherever their fancy may take them. Radiating an air of confidence, hedonism, and mischief -which hasn’t failed to infect her siblings- Gwenrhian is at the forefront of every battle, eager to milk every situation dry of its enjoyment. Her extreme intimacy with her weapons is almost maniacal and often attracts a few queer glances, and Amazonian nicknames.

Appearance: The triplets are almost perfectly identical, save for their quirks and personalities. Their looks, voices, height and build being carbon copies of each other. They each have bone-white hair that cascades down to their legs, providing contrast with their honey brown skin. Of a rather waifish build, the triplet’s physical ability often betrays their appearances. The triplets still have a habit of regularly wearing identical clothing and setting their hair in similarly identical styles (Much to the distress of people trying to tell them apart).

Outfit Desc: N/A

Hero Outfit: The apparel of the War Maiden consists of numerous small and large pieces of equipment and accessories. Boasting a white & silver coloration, Gwenrhian wears a thin, fur-collared duffle coat that covers only her torso when buttoned and a short thigh-length combat skirt. The coat is styled much like a trench coat, in that it extends to her lower body, cutting off just a few inches lower than her skirt. The duffle coat is flared towards the end and will ‘twirl’ if Gwenrhian were to shift directions abruptly- which she often does to utilize the fine blades than line the bottom of the coat’s hem.

Apart from the ‘main’ two pieces of her suit Gwenrhian wears a matching set of black gloves and knee-length boots, each concealing a set of needles and daggers respectively. Slightly above her knees, black thigh-high socks protect her skin from a quartet of leather straps, two to each leg. These straps lock in place a quartan of short baton-like sticks. A closer look will reveal them to be a pair of nunchaku, which can be further connected to form a four-segment collapsible staff.

At her waist lies a series of three crisscrossing ‘belts’, none of which are actual belts. The outermost ‘belt’ is, in fact, a coiled whip whose handle is positioned underneath Gwenrhian’s skirt, making it quite difficult to spot. The next belt in series is the holster for one of Gwenrhian’s favorite weapons, a pair of curved scimitars with customized handles that can be connected via a chain. The chain is extendable and can either be used to wield one Scimitar from a distance or to lock both together into a two-sided sword-staff. The last of the belts is a roll of steel thread in a leather, belt-like casing.

Unsurprisingly, the underside of her duffle coat has sewn-in holsters for a bevy of flying daggers, all containing modified handles that allow her to weave her steel thread through them. These, however, aren’t the only weapons the coat conceals. The fur collar hides two halves of a chakram, which can be wielded separately or connected to form the complete, circular, bladed weapon.

Should her opponent somehow disarm her off all these weapons, hidden in Gwenrhian’s gloves are bracelets that act as spatial storage units, where she keeps whatever members of her ‘collection’ can’t be outright hidden on her body. They include various different ‘headpieces’ which can be attached to her staff to transform it into one of a plethora of polearms, an assortment of swords, a composite bow, a bundle of Javelins, and a chain whip.

Should the opponent be skilled enough to evade the walking arsenal of Gwenrhian’s suit and storage units, most of Gwenrhian’s hair accessories are actually disguised throwing weapons and/or needle-thin daggers.

Apart from her weapons, Gwenrhian wears a visor that protects her eyes from sensory overload while her ability is activated. To the handles of this visor are a pair of foamy earbuds which server a similar purpose with her ears. Of course, the handles can also be removed to reveal blow-darts.

Her weapons are sometimes coated with Gweneira’s concoctions and can leave her opponent somewhat debilitated.

Role- Hero/Villain: Hero

Power: Impulse Overdrive

Power Desc: Impulse Overdrive is an augmentation ability that targets all the user’s attributes, and particularly their senses. It enhances the basic 5 senses, intuition, instinct, perception, balance, flexibity, and reaction speed, among others. Because is predominantly related to the enhancement of the user’s senses, the boosts to the physical body are comparatively smaller.


The abilities initiation can easily be seen from the eye shadowing that manifests when the quirk is activated. The color of the eyeshadow is dependent on the color of the user’s Iris’, in Gwenrhain’s case, both her eyeshadow and pupils are a soft, shimmering ocean green.

Backlash: Impulse drive detects a lot of information when at full power, and as a result simply can't be used at full power because it risks overloading the user's mind despite their processing capacity being one of the things augmented by the ability.

Spikes in stimuli in the environment can leave teh user stunned temporarily because of the sudden influx of information. Overuse of the ability causes temporary but total paralysis of the body and the senses.

Backstory: N/A

=======================================

Gweneira Rhosyn Scathach
Hero Name: Snow Rose Alchemist
Age: 19
Height: 5”02’
Weight: 108 lbs
Gender: Female

Personality: The second of the triplets, Gweneira, is -for lack of a better term- an eccentric genius. While certainly the boldest of the trio, Gweneira doesn’t hold the same type of boldness as her elder sister. Whereas Gwenrhian thrives on ‘the thrill of the moment’, Gweneira lives for a different kind of thrill, the thrill of discovery! A mad scientist at heart, she’ll never pass up a chance to do some good ol’ fashion experimentation, even at the expense of herself and others (usually her sisters). She can sometimes get overly excited when she sees new and interesting things, particularly quirks, and has a bad habit of getting worked up- as if she couldn’t wait to rush over and dissect whatever or whoever she’s observing. With curiosity as her bosom buddy and ‘organized chaos’ as her motto, she can be quite the handful for all who are acquainted with her.

Appearance: The triplets are almost perfectly identical, save for their quirks and personalities. Their looks, voices, height and build being carbon copies of each other. They each have bone-white hair that cascades down to their legs, providing contrast with their honey brown skin. Of rather waifish build, the triplet’s physical ability often betrays their appearances. Even without mentioning the school’s uniform, the triplets still have a habit of regularly wearing identical clothing and setting their hair in similarly identical styles (Much to the distress of people trying to tell them apart).

Outfit Desc: N/A

Hero Outfit: Gweneira’s costume is composed of a tight-fitting ensemble of gear consisting of a white half-sleeve cardigan, and ash grey breeches that merge into abyss black high-boots. Besides her outfit, she constantly wears numbers sets of intertwining belts and straps that serve as holsters for potions, powders, salves, and pills.

Though, most of this is hidden by a billowing cloak which she can use to disperse any of her creations secretly. The cloak is quite non-descriptive simply being large and black. However, stitched into an almost unnoticeable corner of the cloak is the image of a crimson rose, shrouded by white snow-flakes. This symbol appears much more vividly on the breast of Gweneira’s cardigan.

Her gear is extremely resistant to changes in temperature, and is very effective at insulation all together, whether from heat, electricity, or chemical spills. Attached to her back is a medium-sized canister filled with an assortment of things she’s created. The canister has flexible tubes that run through her suit and end in nuzzles strapped to her arms which allow her to ‘squirt’ her creations at her foe. The nuzzle itself can be adjusted to modify the nature of the squirt, from liquid to mist, to a wide-area spray, or otherwise.

Role- Hero/Villain: Hero

Power: Mirage Alchemist

Power Desc: Mirage Alchemist is a ‘creation-type’ abiity that, as the name suggests, allows the user to create mirage/phantom projections of materials and tools for a variety of Alchemical purposes.

The ability allows for a ‘Spawning Ground’ for materials, (Herbal Garden in Gweneira's case) which the user can use to cultivate plants and other organic materials. The spawning grounds however only provide access to the 'soil' the actual procurement of seeds, and care for the plants are entirely up to the user.

Mirage Alchemist only passively assist in Alchemical concoctions, hence, the success rate of whatever is being concocted is also mostly reliant on the user's actually skill level.

Backlash: Gweneira's ability leaves her with a rather sickly and waifish build. She's physically the weakest of all the triplets, and her althetic capabilities are below even that of a regular human's,

=======================

Gwenerys Saeth Scathach
Hero Name: White Arrow Noblesse
Age: 19
Gender: Female

Personality: The youngest of the triplets, Gwenerys, is the most sensible of the trio. Neither as hedonistic as her eldest sister nor as inquisitive as her second sister, she usually considers herself the only ‘normal’ one out of the three. Refined and graceful, she’s easily the most feminine of her sisters but her noblesse extends to more than just her poise. Gwenerys can be…prideful and haughty. She’s got quite the tongue on her and puts it to good use lashing out against things that are displeasing to her eye.

Appearance: The triplets are almost perfectly identical, save for their quirks and personalities. Their looks, voices, height and build being carbon copies of each other. They each have bone-white hair that cascades down to their legs, providing contrast with their honey brown skin. Of a rather waifish build, the triplet’s physical ability often betrays their appearances. Even without mentioning the school’s uniform, the triplets still have a habit of regularly wearing identical clothing and setting their hair in similarly identical styles (Much to the distress of people trying to tell them apart).

Outfit Desc: N/A

Hero Outfit: As one who doesn’t intend to see much of the front line Gwenerys’ costume is ‘lightly armored’ at best. It consists of a white miniature mask that covers her eyes, followed by a similarly colored body suit that extends from her neck to her thighs. Her main suit is covered by a large, red, cape-like scarf which much like Gwenrhian’s coat, is host to a length of throwing knives, and daggers. On her back she totes a compound bow, while on her waist she carries a compound quiver for arrows. Another bow, a concealable crossbow, is strapped to her left wrist and fires smaller darts.

The belt that attached her quiver to her waist also pins a large shawl that drapes around her legs and is used to conceal a few leather pouches strapped to her legs, all which contain either smaller ranged weaponry such as shuriken, or items to help hinder her opponent’s approach, such a makibishi spikes or bolas’.

Her last piece of clothing is a small, sleeveless coat that covers the upper half of her torso. Secured on the inside of her coat, on either side, are 3 sets of chakram, which can be thrown to hinder opponents at close range.

Role- Hero/Villain: Hero

Quirk: Grand Puppeteer

Quirk Desc: Allows the user to see and the trajectories of objects and even manipulate the flight paths of objects they’ve come into contact with. The ability is limited by the user’s physical abilities and the size/weight of the object being manipulated.

Backlash: Her ability is active in perpetuity, meaning she's always seeing trajectory lines, the sheer number of which can leave her confused and confounded when multiple things take flight at once.

Hmmm....these seem very familiar. *sees the term 'quirk' used in place of power*
Oooooh!

Also, heroes and villains aren't to terribly unbalanced. If anything I find this quite interesting. Most people prefer playing a hero, so seeing the odds stacked is a bit exciting.

Also, just to reiterate, Vex is currently an antagonist. His history left him a bit unsure of what he should do with his life, so whichever side can persuade him the most....gets a brand new Mummy.

Hero? Villain? Asshole? You deciiiide!
 
Hmmm....these seem very familiar. *sees the term 'quirk' used in place of power*
Oooooh!

Also, heroes and villains aren't to terribly unbalanced. If anything I find this quite interesting. Most people prefer playing a hero, so seeing the odds stacked is a bit exciting.

Also, just to reiterate, Vex is currently an antagonist. His history left him a bit unsure of what he should do with his life, so whichever side can persuade him the most....gets a brand new Mummy.

Hero? Villain? Asshole? You deciiiide!
I think it would be cool if mine and @Joelkjn's characters found him. If you'd be fine with that
 
Hmmm....these seem very familiar. *sees the term 'quirk' used in place of power*
Oooooh!

Also, heroes and villains aren't to terribly unbalanced. If anything I find this quite interesting. Most people prefer playing a hero, so seeing the odds stacked is a bit exciting.

Also, just to reiterate, Vex is currently an antagonist. His history left him a bit unsure of what he should do with his life, so whichever side can persuade him the most....gets a brand new Mummy.

Hero? Villain? Asshole? You deciiiide!
crap, I thought I got rid of all of those xD

They truly aren't unbalanced since most of our villains are taking a fairly solo stance, but the number of villain characters was pretty surprising, so I wanted to make some heroes to compensate. Besides, it's been a while since I've used the triplets.
 
I don't want it to be decided on the discussion thread. I want it to take place in-rp.
Ya gotta really appeal to him as an actual character.

But if you manage to find him, you've got just as good a chance as anyone.
Makes sense. I just think it would be cool for our characters to have your mummy to be a part of a plot of a kind. And now that you say that we would have to appeal to him as a character, he could potentially betray them later on
 
@MelodyMay about the meeting that your OC is going to, could Victor be there to? Because he was gonna be known to be a businessman and i think it would make things a little interesting. Just gotta figure out a reason for him to be there though. He's not gonna be working for the government. Hmmm...
 
@MelodyMay about the meeting that your OC is going to, could Victor be there to? Because he was gonna be known to be a businessman and i think it would make things a little interesting. Just gotta figure out a reason for him to be there though. He's not gonna be working for the government. Hmmm...

Lots of corporations are independent. You could be freelance looking into this advanced tech. But that's only if Melody states its an open meeting.
 
I think I'll have Melty be the Bank robber if you don't mind, the First National Bank sounds like it has quite a bit of money in it, and what's an empire without money~? If anyone wants an encounter with her then that'll be where she'll be.

That means my triplets will be heading towards the carjacking. Their powers aren't all that suited for dealing with a car wreck. Besides maybe some medicine from Gweneira, the other two would be pretty useless.
 
@StormingCobra55 that's fine. The right moment is important for introducing characters :)

@kyuukestu sounds good ^.^ I introduced a few scenarios to give heroes a place to start and some crimes for the villains while also making it an option for villains to be up to their own schemes :) Maya would be useless in a carjacking; she can't drive- having the mentality of a 10 year old, she doesn't have an attention span anywhere near long enough- so she has no way to keep up.
 
Oh, ok. Nicola doesn't start as vigilante so I might focus more on Nicole. Also, Nicole is a henchmen-type villain so if any of you villains need extra goon or something to be done without leaving any trace, you can hire him. His rating in GiggleEvilStore is pretty good.

Remember when you made the joke about three heads turning when hearing 'Nico'? Zidane has that same issue

T-that's true :o
You take the joke very seriously I see XD
 
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